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Texture's alpha quality in 5.5 is significantly lower than 5.3 Unity ver...
Reproduction steps: 1. Open the attached project "Test 5.5.zip" with Unity 5.5; 2. Take a look at the noise; 3. Open the " Alpha On... Read more
If you load a scene using OnPointerDown, the OnPointerUp method is not c...
Reproduction steps: 1. Open my attached project 2. Open scene1 3. Enter Play mode 4. Click on the button Result: OnPointerDown() is... Read more
Windows Build Crashes when project is imported from newer version, physx...
When building for WINDOWS 64bit, after build is complete and launched, build crashes if project was previously on a newer version of... Read more
GUI ignores transform position from script on Collider as a Trigger
How to reproduce: 1. Open users attached project and "area001" scene 2. Enter play mode 3. Note displayed text in the bottom box 4... Read more
[VR] RenderViewportScale changes at consistent rate over many frames cau...
When changing the render viewport scale at a consistent rate over the course of several frames I get tearing in the headset only. It... Read more
Imported models mix up vertex data if imported from a modeling applicati...
Reproduction Steps: 1. Import attached project. 2. In Assets, observe the meshes contained within the FBX files. Note: There are a ... Read more
AnimationClipPlayable::SetClip crashes Unity when animation is recorded ...
To reproduce: 1.Open attached project 2.Open "MecanimCrash.unity" scene 3.Enter play mode 4.Press "c" on your keyboard 5.Observe Uni... Read more
FBX's animations are not imported if overwriting FBX file from File Expl...
Steps to reproduce: 1. Download 899008_FBX.zip and create new project 2. Import NotAnimated.fbx 3. Change name of Animated.fbx to No... Read more
[iOS] Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.Rend...
iOS build fails due to 'Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.RenderTexture' error. Steps to reproduce: 1) ... Read more
[Metal] Unlit/Color shader appears lighter with Metal
Materials using Unlit/Color shader are noticeably lighter when using Metal as the Graphics API compared to other APIs. Steps to rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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