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4
votes
Fixed

[OSX] Switching to windowed via scripting API fails when "Allow Fullscre...

MacOS

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Sep 12, 2018

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

When "Allow Fullscreen Switch" is NOT checked, if script API is used to change the Player from fullscreen to windowed mode, the Play... Read more

0
votes
Fixed

Substance Designer material support warnings are thrown on project load ...

Asset - Importers

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Feb 19, 2020

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Version/s: 2019.3.0a1, 2019.3.1f1, 2020.1, 2020.2

How to reproduce:1. Open project from "SubstanceTest.zip"2. Inspect Console window Expected result: No warnings in ConsoleActual res... Read more

0
votes
Won't Fix

[Main] Particles using mesh shape emission don't emit if the start color...

Visual Effects - Legacy

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Sep 19, 2019

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Version/s: 2019.3.0b4

Repro steps:1. Create a new particle system2. Set the emission shape to mesh and assign a default cube3. Change the start color's al... Read more

0
votes
Won't Fix

SerializedField is not updated in the Inspector when drop-down menu opti...

IMGUI

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Jul 01, 2019

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Version/s: 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached "project-1166676.zip" project2. Select Main Camera in Hierarchy window3. Select "Two" in "Test Enu... Read more

2
votes
Fixed

Crash on ProcessShadowCasterNodeVisibilityAndCullWithoutUmbra_Kernel<0,1...

Graphics - General

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Apr 24, 2020

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Version/s: 2019.3, 2019.3.8f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("CullingCrash.zip")2. Open "Scene"3. Navigate the scene until it crashes Reproducib... Read more

1
votes
Duplicate

"mainTemplate.gradle 'compileClasspath' not found" gradle error during b...

Mobile

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Jan 30, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.1

Steps to reproduce:1. Open a new project2. Import the Asset folder sent by the User3. Build on Android Expected: build succeedsActua... Read more

0
votes
Won't Fix

GUIContent with Texture does not follow GUILayout.Width style

IMGUI

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Sep 18, 2019

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Version/s: 2019.3.0b1, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open the user's project2. Open Tools &gt; Example Expected result: "Test 1" and "Test 2" Width is 150Actual resu... Read more

1
votes
Fixed

[Code Stripping] Standalone builds fail with 'UnityLinker.exe' errors wh...

IL2CPP

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Apr 24, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b6, 2020.2

Reproduction steps:1. Open the user's attached project ("Core.zip")2. Try making a Standalone Development build with code stripping ... Read more

0
votes
Fixed

[Android] Shadergraph blackboard variables are mixed when building to An...

ShaderGraph

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Dec 09, 2019

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Version/s: 2019.3, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project "ShadergraphQuestTest.zip"2. Build it on a mobile device3. Notice the Sphere in the ... Read more

0
votes
Fixed

It is impossible to select Light probes while in Light probe edit mode

Progressive Lightmapper

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Jul 04, 2019

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Version/s: 2019.3.0a7, 2019.3.0a8

How to reproduce:1. Open user's attached project2. In the Inspector window enable light probe editing3. Try selecting one of the Lig... Read more

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