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0
votes
Fixed

UnityLinker.exe crash while building with IL2CPP when using a FSharp.Cor...

IL2CPP

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Jun 29, 2020

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Version/s: 2018.4, 2020.1.0b13, 2020.2

Steps to reproduce: 1. Open user's attached project "Delete me.zip" 2. Build it using IL2CPP scripting backend 3. Notice the errors ... Read more

0
votes
Won't Fix

Text meshes and Canvas elements are not rendered in prefab's preview image

Scene Management

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Oct 14, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.2f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached 'Text Mesh Rendering in Preview Bug Reproduction.zip' project 2. In the Project window observ... Read more

0
votes
Fixed

[Asset Bundles] Terrain shaders are not loaded when Terrain is loaded fr...

Asset Bundles

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1182139-TerrainBundles.zip") 2. Open the repro scene ("SampleScene") 3. Build ... Read more

0
votes
Fixed

[WebGL] 'bitfieldExtract' errors are thrown when running a build in the ...

OpenGL

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Dec 07, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.15f1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached "HelloWorldWebGL.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build S... Read more

0
votes
By Design

Shader effect with specific view disappears when multiple materials in s...

2D

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Jun 30, 2020

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Version/s: 2018.4, 2019.4, 2019.4.1f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "OldSkewShader.zip" and scene "SampleScene" 2. In Scene view, zoom in/out and observe "p... Read more

0
votes
Fixed

Crash in Mono: * Assertion at ..\mono\metadata\class.c:1423, condition `...

Mono

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Mar 26, 2020

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Version/s: 2017.4, 2018.4.5f1, 2020.2

How to reproduce: 1. Open the attached project 2. Wait for a few seconds Expected result: Unity doesn't crash Actual result: Unity ... Read more

1
votes
Won't Fix

AssetDatabase.ImportPackage does not run via Command Line when -quit fla...

Packman

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Jan 19, 2021

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Version/s: 2018.4, 2019.3.14f1, 2019.4, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Unzip the attached "Test.zip" projet 2. Edit test.sh file by inserting the Unity Editor and project paths (te... Read more

0
votes
Won't Fix

LightEvent.AfterScreenspaceMask's Render Texture is set to DepthTextureM...

Graphics - LowLevel

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May 08, 2020

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Version/s: 2018.4, 2019.3.10f1, 2020.2

LightEvent.AfterScreenspaceMask Render Texture is set to DepthTextureMode.DepthNormals instead of ScreenspaceMask when Deferred Rend... Read more

1
votes
Fixed

VideoPlayer.frameReady does not get invoked after seeking a video to a f...

Video

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Dec 29, 2020

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Version/s: 2018.4, 2019.4, 2019.4.8f1, 2020.1, 2020.2, 2021.1

Reproduction steps: 1. Open attached project "case_1283295-VideoPlayer_Bug_Report" from the link in edit and load Scene "Video Scene... Read more

0
votes
Won't Fix

[UWP][HoloLens] The application does not trigger OnApplicationPause

XR SDK

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Oct 18, 2019

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Version/s: 2018.4, 2018.4.8f1, 2019.2, 2019.3, 2020.1.0a2

Steps to reproduce: 1. Download MinRepro_NoPause.zip 2. Make sure that XR is enabled 3. Build project for UWP 4. Lanch UWP project o... Read more

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