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[AI] Path of Agent is miscalculated when passing through a corner common...
Reproduction steps:1. Open the project from the attached file "1230443.zip"2. Enter Play Mode and press the Start button in the Game... Read more
[Shadergraph] Hitting Esc while click and dragging to reorder properties...
When a user clicks and drags a property to reorder it in the inspector, but hits the escape key before releasing the mouse, it will ... Read more
[Lighting] Tooltips missing for Workflow Settings Options in 'Scene' Tab...
Tooltips for options like 'Display Weights' 'Display Occlusion' under Workflow Settings > Light Probe Visualization in Scene Tab ... Read more
[Terrain] InvalidCastException thrown on Creating New Brush with Cubmap ...
When New Brush is created with Cubmap texture under Paint Terrain causes the Editor to throw InvalidCastException, refer attached vi... Read more
Profiler image preview data is not displayed when the profiling informat...
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. In the Profiler Modules... Read more
Unpack prefab variant loses all references to the prefab
How to reproduce:1. Open the "TestPrefabVariantUnpack" project2. Open "SampleScene" from Assets > Scenes folder3. Select "Referen... Read more
[VFX Graph] NullReferenceException error is thrown on changing propertie...
NullReferenceException error is thrown every time on changing properties in ProbabilitySampling preset asset after resetting. Steps ... Read more
Unable to Create Material Preset of the Default-Material assigned to the...
Unable to Create Material Preset of the Default-Material assigned to the primitive GameObject like Cube, Sphere etc Steps to Repro: ... Read more
Input System returns non-customized display name when child control path...
How to reproduce:1. Open "1242139" project2. Go to Project window and open "NewTestScript" script3. Observe 19-29 and 47-49 lines in... Read more
[iOS][New input system] The "in range" shows nothing when the Apple penc...
How to reproduce:1. Open the attached New Unity Project.zip project2. Open PenVisualizer scene (Project window/Samples/Input System/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor