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0
votes
By Design

[macOS] [Player] Garbage collector crash with 'mono_jit_runtime_invoke'

Mono

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Feb 05, 2018

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Version/s: 2017.3.0p4

Reproduction steps:1. Open and run the attached 'macOS.zip' application.- Crash. (If the application doesn't crash)2. Restart a PC.3... Read more

1
votes
Fix In Review

[LightProbes] Transform selection handle does not appear when more than ...

Scene/Game View

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Apr 23, 2020

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Version/s: 2018.4, 2019.3.9f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Create a Light Probe Group2. Make sure that you have more than one Inspector tab present in the editor UI3. In t... Read more

0
votes
By Design

View on the Build does not match Game view in the Editor when calling On...

Graphics - General

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Aug 22, 2017

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Version/s: 2017.1.0p4

To reproduce:1. Open the "testscene" in the attached project2. Note that the cube appears foggy in the Game view due to the "CameraE... Read more

0
votes
Fixed

Clicking Open next to Custom Post Processing in HDRP Global Settings doe...

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Oct 13, 2023

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Version/s: 2023.2.0a9, 2023.3.0a15

Steps to reproduce: 1. Open any HDRP-enabled project2. Create a new Post Processing volume asset (Assets>Create>Rendering>H... Read more

0
votes
Postponed

[SerializedArray] Adding over 2000 elements to a serialized array causes...

IMGUI

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Oct 08, 2015

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Version/s: 5.3.0b2

To reproduce the issue follow the steps:1. Load "New Unity Project 1" project2. Load "EmptyArray" scene3. Find "keyword" array list ... Read more

0
votes
Fixed

[Presets] Inconsistent behaviour of Preset.PropertyModifications when ex...

Settings Window

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Mar 20, 2020

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Version/s: 2020.1, 2020.1.0b2, 2020.2

Reproduction steps:1. Open the attached project ("case_1229273-PresetPropertyModifications.zip")2. Open Editor window via "Window -&... Read more

0
votes
Active

Shadows from Shadow Caster 2D using 2D Colliders show incorrectly when t...

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Mar 12, 2025

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Version/s: 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

How to reproduce:1. Open the attached "IN-95839" project2. Open the “SampleScene”3. Enter Play mode4. Observe the result Expected re... Read more

1
votes
Won't Fix

Crash on mono_log_write_logfile while generating mesh with the UnityEngi...

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Feb 20, 2024

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Version/s: 2023.2.11f1, 2023.3.0b8

Reproduction steps:1. Turn on Steam and log into any account2. Open the attached “crash_IN-65970“ project3. Open the “/Assets/Scenes... Read more

5
votes
Fixed

[iOS][Metal] GfxDriver memory is never cleared in Unity Profiler

Profiling

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Apr 15, 2016

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Version/s: 5.3.4p3

1. Open attached project2. Build to iOS metal device3. Profile with Unity Profiler4. GfxDriver memory will increase while device mem... Read more

0
votes
Fixed

Reset() is called before OnEnable() when attaching a script to a GameObject

Scripting

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Apr 16, 2018

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Version/s: 2018.1.0b13, 2018.1.0f1, 2018.2.0a6

How to reproduce:1. Open attached project (TestAssets2018.1.zip)2. Attach the "Test" script to any GameObject present in the scene3.... Read more

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