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Won't Fix
Votes
1
Found in
2023.2.11f1
2023.3.0b8
Issue ID
UUM-64443
Regression
Yes
Crash on mono_log_write_logfile while generating mesh with the UnityEngine.UI.Graphic:DoMeshGeneration method
Reproduction steps:
1. Turn on Steam and log into any account
2. Open the attached “crash_IN-65970“ project
3. Open the “/Assets/Scenes/World/Start.unity“ Scene
4. Enter the Play Mode
5. Wait until the Scene changes to the “Main Menu“ Scene
6. In the Game view, press the “PLAY“ button located on the upper bar
7. Select “SINGLEPLAYER“
8. Observe the crash
Reproducible with: 2023.2.0a12, 2023.2.11f1, 2023.3.0b8
Not reproducible with: 2021.3.35f1, 2022.3.20f1, 2023.2.0a9
Couldn’t test with: 2023.2.0a10-2023.2.0a11 (Editor crashes on JobQueue::ScheduleJobMultipleDependencies after entering the Play Mode - the 4th reproduction step)
Reproducible on: Windows 11 (10.0.23612) (user’s), Windows 10 (22H2)
Not reproducible on: No other environments tested
Note: Not reproducible in Player
First few lines of the stack trace:
0x00007FFD9854CF19 (KERNELBASE) RaiseException
0x00007FFCDAB90C1C (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\utils\mono-log-common.c:143] mono_log_write_logfile
0x00007FFCDAB7C822 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\eglib\goutput.c:172] monoeg_g_logv_nofree
0x00007FFCDAB7C8FC (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\eglib\goutput.c:217] monoeg_assertion_message
0x00007FFCDABDA652 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\class.c:2224] mono_class_from_mono_type_internal
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Resolution Note:
The shared project contains complexities that make the investigation and potential fix of this bug ineffective. We've been in contact with the user to get a better example and will effectively work on this when we get it. Thanks!