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"Unable to intercept Vulkan initialization" gets logged when trying to i...
Reproduction steps: Open the attached project Open the “GfxPluginVulkan.log” file located at the root of the project’s folder Observ... Read more
Freeform Light2D lighting is incorrect when moving around nodes
Reproduction steps:1. Open the attached project2. Open the SampleScene.unity Scene, located in /Assets/Scenes folder in the Project ... Read more
Code is not executing correctly in static constructor when called from B...
Reproduction steps:1. Open the attached project2. Open the SampleScene.unity Scene located in the /Assets/Scenes folder3. Enter the ... Read more
[Windows] Agent moves into obstacles when moving towards the destination...
Note: Not reproduced in Play mode How to reproduce:1. Open the "NavigationIssue" project2. Open the "Main" scene3. Build And Run4. C... Read more
WNS push notifications via background task is not working when push noti...
How to reproduce:1. Open the attached project "UnityWNSDemo.zip"2. Build the project for UWP3. Open the built project with Visual St... Read more
Console logs more than one log for one prefab when building addressables
Reproduction steps:1. Open user attached project2. Click Window > Asset Management > Addressables > Groups3. In the opened ... Read more
Build fails with IL2CPP error when building in IL2CPP Scripting Backend
How to reproduce:1. Open project "1422009"2. Open Edit -> Player Settings -> Player3. Set Scripting Backend to IL2CPP4. Open F... Read more
Crash on UndoManager::RegisterUndoOperation when exiting Play Mode after...
How to reproduce:1. Open the attached project "Bubble Bobble Remake.zip"2. Open Assets/Shaders/Bubble_Graph.shadergraph3. Move aroun... Read more
ArgumentOutOfRangeException errors are thrown in Console when changing t...
How to reproduce:1. Open the attached project ("GameViewTitleBug.zip")2. Execute the Window -> SetGameViewTitle menu item Expecte... Read more
CustomPreview doesn't work when the type is inherited from the specified...
Reproduction steps:1. Open the attached project2. Select the "Base" GameObject in the Hierarchy window3. Observe the Inspector windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved