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7
votes
Not Reproducible

[AssetBundle] Fatal error when loading an AssetBundle containing UI Pref...

Asset Loading

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Dec 15, 2014

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Version/s: 4.6.1f1

Steps to reproduce this issue: 1. Open the attached project ('HOCMain')2. Open 'Main' scene3. It loads "UI" bundle and instantiates ... Read more

0
votes
Fixed

Memory leaks when running standalone player with "-batchmode -nographics...

Deployment Management

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Mar 04, 2015

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Version/s: 4.6.2f1

Reproduced on 4.6.2f1 and 4.6.3p2 versions with Angry Bots project; The same standalone was launched with "-batchmode" and "-batchmo... Read more

0
votes
Fixed

Sprites are shown black on Tegra 2 devices

Android

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Dec 18, 2014

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Version/s: 4.6.1p2

Some types of sprites are shown black on tegra 2 devices Read more

0
votes
Fixed

[UI] Button changes between highlighted and normal state when camera is ...

UI

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Dec 12, 2014

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Version/s: 4.6.0f3

Steps to reproduce this issue: 1. Open the attached project2. Open 'UI_Bug' scene3. It has a button and a script which changes camer... Read more

1
votes
By Design

[InputField][Caret]UI InputField component does not update caret positio...

UI

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Dec 17, 2014

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Version/s: 4.6.1f1

To reproduce:1. Open attached project2. Open CanvasTest3. Press play4. Type text5. Try to place caret on various characters6. Notice... Read more

0
votes
Fixed

[Mecanim] Ctrl-C and Ctrl-V doesn't work in Animator window

Animation

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Nov 09, 2014

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Version/s: 4.6.0f1

How to reproduce:1. Open the attached project "646469Animation.zip"2. Open the "test" scene (it has simple game object, animation an... Read more

1
votes
Fixed

[Button]Button under the mouse pointer will remain highlighted when navi...

UI

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Dec 18, 2014

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Version/s: 4.6.1f1

To reproduce:1. Open attached project2. Open test scene3. Press play4. Click button and leave cursor on it5. Use arrow keys to navig... Read more

0
votes
Won't Fix

[Camera] When the camera "clearFlags" are set to "Nothing" and the "cull...

Camera

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Dec 18, 2014

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Version/s: 4.6.0f3

Steps to reproduce this issue: 1. Open the attached project2. Open 'MainScene'3. Build the scene on MacOSX standalone4. Notice cube ... Read more

4
votes
Fixed

[OSX Standalone] Launcher does not show correct display resolutions when...

Deployment Management

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Dec 04, 2014

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Version/s: 4.6.0p1

To Reproduce: 1. Run a standalone build on external display (project attached to the post). 2. Notice, that the retina display scree... Read more

0
votes
By Design

[WSA] Application.systemLanguage returns the first language from the key...

Windows Store Apps

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Mar 03, 2015

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Version/s: 4.6.2f1

Reproducible on 4.6 and 5.0 versions; Repro steps:1. open project "WinLang.zip";2. build and run project to WSA platform;3. run the ... Read more

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