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Interface default implementation crash when passing class as a generic p...
How to reproduce:1. Open the project "InterfaceDefaultMethods.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. En... Read more
[TVOS] EXC_BAD_ACCESS tvOS simulator build crash
Reproduction steps:1. Download and open the attached "speedGolf6.zip" project2. Build the project for tvOS3. Launch the application ... Read more
[Android] Time.deltaTime value becomes constant 0.3(3) after sending to ...
How to reproduce it:1. Open the user's attached project "RenderFrameIntervalTest.zip"2. Build and Run the project on the Android dev... Read more
[OSX] Symbol definitions are not detected (greyed out) in code editor wh...
How to reproduce:1. Open the attached project2. In the Project Window, navigate to Packages->Example Package->Scripts3. Open t... Read more
The wrong variable value is used when accessing it from a method which i...
Reproduction steps:1. Download and open the attached project "1318169.zip"2. Enter Play mode and notice the values logged in the con... Read more
Incorrect rendering from user's command buffer when mesh from disabled s...
Reproduction steps:1. Download and open the attached "994948-skinned-mesh-renderer-bug.zip" project2. In the Hierarchy window, selec... Read more
Find References shows Objects that are not referencing the Asset when MR...
How to reproduce:1. Open the attached project "MRTK Test.zip"2. In the Project Window search for "PressableButtonHololens2"3. Right-... Read more
[HDRP] CameraCaptureBridge is not invoked on the build
Reproduction steps:1. Open the attached project2. Open Assets > Test3. Enter play mode and observe4. Build and Run Expected resul... Read more
Build crashes when using UNITY_EDITOR macro that has variables inside in...
How to reproduce:1. Open the user's attached project2. Build and Run the Test scene Expected result: build launchesActual result: bu... Read more
[UIToolkit] Tooltips are missing for all properties under Dynamic Atlas ...
Tooltips are missing for the following properties in the Panel Settings Asset:Dynamic Atlas Settings: Min/Max Atlas Size, Max Sub Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default