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Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a2
2022.2
Issue ID
1420092
Regression
No
[VFX Graph] Composition Direction/Position Blend mode has two sliders for Position (Mesh/Skinned Mesh)
How to reproduce:
1. import the attached .vfx and open the graph
2. Select Position(Mesh)
3. In the Inspector, change Composition Direction from Overwrite to Blend
Actual result: Two sliders are present for Blend Mode Direction/Position, vfx is is not rendered and error is thrown to the console
Reproduced with: 2021.2.16f1, 2022.1.0f1, 2022.2.0a11 (14.0.2)
Note:
- Reproducible with Position(Skinned Mesh), Position(Mesh); Not reproducible with Set Direction, Position(SDF) blocks
- Error message: Exception while compiling expression graph: System.ArgumentException: blendDirection_0 has been added twice: UnityEditor.VFX.VFXExpressionMin
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