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0
votes
Duplicate

Animation loses its state when calling Rebind() after activating the object

Animation

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Aug 16, 2018

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Version/s: 2017.3.0f3

Reproduction steps:1. Open the attached project "AnimationRebindBug.zip";2. Open the TestScene1;3. Enter a play mode. Expected resul... Read more

0
votes
Duplicate

NavMesh.SamplePosition makes objects get stuck on edges of the NavMesh p...

AI

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May 15, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by user (TPC.zip)2. Open "test_scene" scene if not already open3. Make sure Navigation t... Read more

0
votes
Fixed

[Android] The Build process gets stuck in the first scene when API Level...

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Jul 20, 2023

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Version/s: 2021.3.27f1, 2022.3.3f1, 2023.1.2f1

Reproduction steps:1. Open the attached project “ApiProject”2. Open the “Project Settings/Player/Other Settings/Identification“ menu... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

0
votes
Won't Fix

Incorrect Realtime GI Light Probes baking when more than one Light Probe...

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Jan 31, 2025

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Version/s: 2022.3.57f1

Reproduction steps:1. Open the attached “IN-93909.zip“ project2. Open the “Scene” Scene3. Double click on the “Observe” GameObject f... Read more

0
votes
Fixed

[HDRP] Material upgrader breaks standard transparent materials

Package: Scriptable Render Pipeline HD

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Sep 25, 2019

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Version/s: 7.0.1

Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more

0
votes
Duplicate

[LWRP] Shadow cascades double tris of scene

Graphics - General

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Jul 10, 2018

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Version/s:

SRP Repo: Issue #1607 What happened?When I use two Shadow cascades, the scene draws more than double of tris. Is this expected behav... Read more

0
votes
Fixed

[UIR] Certain items in the window bounce/flicker when resizing the windo...

UI Toolkit

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Aug 11, 2020

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Version/s: 2019.1.0a10, 2019.4, 2019.4.7f1, 2020.1, 2020.2

How to reproduce:1. Open Windows Display settings (Right-click on an empty space on your desktop and select "Display settings")2. Se... Read more

0
votes
Duplicate

Shader is not recompiled after making changes during Play Mode

Shader System

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Apr 28, 2021

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Version/s: 2018.4.23f1, 2019.1.0a13, 2019.4, 2020.3, 2021.1

How to reproduce:1. Open the user's attached "ShaderComp.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Open the "S... Read more

0
votes
Fixed

Game view is black when using Stencil Texture in Shader

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Jul 21, 2022

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Version/s: 2021.3.6f1, 2022.1.9f1, 2022.2.0a18, 2023.1.0a2

To reproduce:1. Open the project “StencilTextureTest”2. Enter Game view Expected result: The GameObjects are rendered and visibleAct... Read more

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