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0
votes
Fixed

[Quick Search] Error is thrown continuously on deleting Asset in Globals...

Quick Search

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Oct 21, 2020

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Version/s: 2021.1, 2021.1.0a2

When a newly created Prefab.index searched in the Quick search window of which properties were changed and saved earlier and then de... Read more

0
votes
Duplicate

[OpenVR] Shared Shadows Crash

VR

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Apr 07, 2016

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Version/s: 5.4.0b14

Read more

0
votes
Duplicate

Editor performance drops significantly when resizing tabs on Vulkan API

Vulkan

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Jun 03, 2019

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Version/s: 2018.3.0a4, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create a new project2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Se... Read more

0
votes
Duplicate

[Android] [Blocks Automation] Player stuck on splash screen when using g...

URP Features

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Aug 03, 2019

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Version/s: 2019.3.0a12

This doesn't reproduce in monoscopic mode, just with VR enabled. So assigning to vr gfx. Read more

0
votes
Fixed

Locked Timeline loses focus of the object after entering and exiting Pla...

Timeline

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Jul 04, 2018

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Version/s: 2018.2.0b11

To reproduce: 1. In a new project, create an empty object2. Open the Timeline window and create a timeline for the new object3. Lock... Read more

0
votes
Fixed

Editor crashes with PrefabImporter::GenerateAssetData when importing "PB...

Asset - Importers

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Sep 24, 2018

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Version/s: 2018.3.0a6, 2018.3.0b2

How to reproduce:1. Create a new project2. Open the Asset Store and search for "PBR Flower Pack"3. Download and click Import4. After... Read more

1
votes
Fixed

Mesh particle system prevents batching when using it with Default-Partic...

Shuriken

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May 17, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Play the attached scene(20170517_bugreport_mesh_particle_prevent_batching.unitypackage).2. Check current statu... Read more

0
votes
Fixed

URP fails to render grass Terrain details

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Jul 14, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

How to reproduce:1. Open the user’s attached “GrassBug” project2. Observe the grass in the Scene view Expected result: The grass ren... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

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Jan 25, 2016

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Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

1
votes
Fixed

Light2D Shadows and Volumetric configurations are overwritten when multi...

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Sep 24, 2024

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Version/s: 6000.0.21f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the attached “IN-84851“ project2. Open the SampleScene3. Observe the Scene window and note that all three l... Read more

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