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0
votes
Not Reproducible

When any value in the Area, Bake or Agent tabs is changed it shows up in...

AI Navigation

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Apr 02, 2018

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Version/s: 2017.3, 2018.1, 2018.1.0b12, 2018.2

How to reproduce:1. Create new project2. Open Agents tab in Navigation window (works with Agents, Areas and Bake tabs)3. Change Radi... Read more

0
votes
Not Reproducible

[WindowsMR] Graphics debugging fails for a Windows Mixed Reality app

Universal Windows Platform

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Jul 18, 2018

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Version/s: 2018.1.8f1

Steps to reproduce:1. Download attached project2. Change platform to UWP3. Enable XR support4. Build VS solution5. Debug -> Graph... Read more

0
votes
By Design

Texture2D creation fails and throws unintuitive error message when using...

Graphics - General

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Jun 13, 2018

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Version/s: 2018.1.0a2, 2018.1.1f1

How to reproduce:1. Open Tester-submitted project (TextureInitFail.zip)2. Open "SampleScene.unity" scene3. Play the scene4. Observe ... Read more

1
votes
Duplicate

Editor crashes when converting Legacy render pipeline to LWRP

Graphics - General

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Apr 30, 2018

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Version/s: 2018.1.0f1

Reproduction steps:1. Download user's project and open in Unity2. Go to Edit -> Project Settings -> Graphics3. Set Scriptable ... Read more

6
votes
Fixed

RaycastCommand performance is much slower in Linux compared to Windows

Linux

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May 08, 2018

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Version/s: 2018.1.0f2

To reproduce:1) Open attached project and scene2) Have profiler ready3) Play the scene Expected: Same performance by both OS'esActua... Read more

0
votes
Fixed

[2D] Sprite indexing is rearranged in Atlas when switching platforms whi...

2D

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Mar 28, 2018

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Version/s: 2017.3.0a4, 2018.1.0b12

To reproduce:1. Open user's attached project2. Enter Play mode to build the Atlas3. Check SpriteAtlas.spriteatlas packaged sprites' ... Read more

0
votes
Fixed

Continous baking is enabled by default in 2D project

Progressive Lightmapper

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Feb 24, 2015

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Version/s: 5.0.0f4, 2018.1.0a1

Steps tp Reproduce:1. Create a new project in 2D.2. Run the scene and observe the baking bar appears with the message "Baking paused... Read more

0
votes
Fixed

[Editor] Baking pipeline runs in play mode when GI and Auto Generate are...

Progressive Lightmapper

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Apr 06, 2018

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Version/s: 2018.1.0a1, 2018.2.0a8

Steps for reproduction: 1) Create a new project2) Ensure that both Realtime GI and Baked GI are disabled3) Disable `Auto Generate`4)... Read more

0
votes
Won't Fix

Application.targetFramerate gives inconsistent framerate

Scene/Game View

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Apr 05, 2018

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Version/s: 2018.1.0b13

To reproduce:1. Open the user's attached project2. Open and play the "SampleScene"3. Observe the Console Expected result: The "drift... Read more

0
votes
Fixed

Components collapse when selecting enum popups with OpenGL as Graphics API

OpenGL

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Aug 16, 2018

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Version/s: 2018.1.0a6, 2018.2.3f1

How to reproduce:1. Open the attached project named "enum_popup_repro" or create a new one2. In player settings -> other settings... Read more

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