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Linux Editor returns the "O" key's KeyCode when the Space key is being p...
How to reproduce: 1. Open the attached project (1263921.zip) 2. Open the "SampleScene" 3. Enter Playmode 4. Press the spacebar 5. Ob... Read more
[iOS 13.0] Some languages symbols are replaced with a [?] marks
To reproduce: 1. Download attached "Thai Font Issue Example.zip" project and open in Unity 2. Build for iOS 3. Deploy the Xcode pro... Read more
Shader stripping crashes when it gets too many variants
STR: 1. Create a new Unity project using the 3D template. 2. Extract the attached files into the Assets folder. 3. Create a material... Read more
[Performance] Compilation and refresh time increases after each script c...
Reproduction steps: 1. Open attached project "SlowDown.zip" 2. In Editor menu, open FlowFire -> Slow Down 3. In newly opened Slow Do... Read more
Text is replaced with white squares when opening Package Manager on macO...
Reproduction steps: # Create a new Unity project # Open Window → Package Manager window # Inspect the Package Manager window ... Read more
[Silicon] Crash on ScriptableRenderLoopJob when machine is left idle whi...
Reproduction steps: 1. Open the attached project “URPrepro” 2. Open the “StarSystem” Scene 3. Enter the Play mode 4. Leave the m... Read more
[Android]AndroidJavaClass fails to load classes from aars with AndroidJa...
How to reproduce: 1. Open the attached IIIIIAAAAABBBBB.zip project 2. Go to the Project window-> BUG_REPORT_FILES-> BugScene 3. Bui... Read more
[Android] [Vulkan] "VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT" not added o...
How to reproduce: 1. Open the “IN_74879” project 2. Open the “SampleScene” 3. In the Build Settings make sure the Android Platfor... Read more
Extra OnEnter and OnExit event calls when hovering over UI elements
Reproduction steps: 1. Open the user's project 2. Enter Play mode 3. Move pointer from outside to panel (Log: Panel on enter) 4. Mov... Read more
Emission of the Particle System is not visible when the Particle System ...
How to reproduce: 1. Open the user’s attached “TrailsBug.zip” project 2. In the Hierarchy window, select the “Orbiter” GameObject 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tabs open with elongated width for it's Label section when opening Properties for an Asset or Component
- AssetReferenceAtlasedSprite members can't be set in the Inspector window when sprites are packed in atlases
- Editor Tabs are highlighted when hovered over and they are behind Lock or Multiple Tab Navigational buttons
- “Trying to render using the pass "<Unnamed Pass 0>" from the shader "Hidden/Universal Render Pipeline/FallbackLoading" which is not SRP Batcher compatible" error is thrown when any GameObject enters the Scene view for the first time
- [DX12] SRP Batcher visual glitch when using shaders