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[TextMeshPro] Reset Functionality doesn't work for Font Asset
Reset Functionality doesn't work for Following Properties under Font Asset1)Face Info,2)Font Weights3) Fallback Font Assets4) Glyph ... Read more
[TextMeshPro] Truncate mode cuts off text when using Content Size Fitter
Reproduction steps:1. Open the attached project “TruncateRepro”2. Open the “Assets/Scenes/ContentSizeFitter” scene3. Compare the tex... Read more
[TMP] Distance Field Surface Shader is pink when using URP
Reproduction steps:1. Open attached "TMPShader" Project2. Open Assets\Scenes\SampleScene Scene Expected result: The TMP Distance Fie... Read more
[TextMeshPro] Text is not rendered when huge part of it is masked using ...
How to reproduce:1. Open the attached project "1253625.zip"2. Open the "TEST" Scene3. Enter the Play Mode4. In the Game View click "... Read more
Editor freezes when TextMeshPro Text contains an Enter symbol and Overfl...
Reproduction steps:1. Open attached project "1219055_TMP"2. In the Hierarchy, create a new "Text - TextMeshPro" Game Object3. In the... Read more
[UWP] TMP Input Field doesn't show word suggestion on TouchScreenKeyboard
How to reproduce:1. Open the attached " TMPBug.zip" project2. Build to UWP3. Open built the solution in Visual Studio4. Start Debugg... Read more
[TMP]Input value for the Margins is not changing when a mouse is dragged...
On dragging the mouse cursor over the input field of "Margins(Left, Top, Right, Bottom)" properties don't change its value under "Ex... Read more
Canvas Renderer component is hidden when the "TextMeshPro - Text" GameOb...
How to reproduce:1. Create a new project and add the TextMeshPro package2. Create a "TextMeshPro - Text" GameObject via Create > ... Read more
[TMP] Unable to add key to recording Animation of UI component - Text (TMP)
Unable to add key to recording Animation of UI component - Text (TMP).Only Shader values which are added as default in LiberationSan... Read more
Sprite in the TMP Text field is not rendered when the text gets out of t...
How to reproduce:1. Open the user’s attached project2. Enter Play Mode3. In the Hierarchy select the “Text (TMP)” GameObject4. In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resetting Quality Levels in Project Settings adds new Quality Levels instead of restoring default ones
- UI builder uxml files retain reference to non-existing assembly definition file when a assembly definition file is deleted
- Animator Entry and Base Layer Transitions links to the documentation aren’t working
- Caret doesn't appear when clicking the Input Field on secondary monitor
- “Move Up/Move Down” menu items does not reorder Schemas in AddressableAssetGroupTemplate Asset in Inspector