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[TextMeshPro] Reset Functionality doesn't work for Font Asset
Reset Functionality doesn't work for Following Properties under Font Asset 1)Face Info, 2)Font Weights 3) Fallback Font Assets 4) Gl... Read more
[TextMeshPro] Truncate mode cuts off text when using Content Size Fitter
Reproduction steps: 1. Open the attached project “TruncateRepro” 2. Open the “Assets/Scenes/ContentSizeFitter” scene 3. Compare t... Read more
[TMP] Distance Field Surface Shader is pink when using URP
Reproduction steps: 1. Open attached "TMPShader" Project 2. Open Assets\Scenes\SampleScene Scene Expected result: The TMP Distance ... Read more
[TextMeshPro] Text is not rendered when huge part of it is masked using ...
How to reproduce: 1. Open the attached project "1253625.zip" 2. Open the "TEST" Scene 3. Enter the Play Mode 4. In the Game View cli... Read more
Editor freezes when TextMeshPro Text contains an Enter symbol and Overfl...
Reproduction steps: 1. Open attached project "1219055_TMP" 2. In the Hierarchy, create a new "Text - TextMeshPro" Game Object 3. In ... Read more
[UWP] TMP Input Field doesn't show word suggestion on TouchScreenKeyboard
How to reproduce: 1. Open the attached " TMPBug.zip" project 2. Build to UWP 3. Open built the solution in Visual Studio 4. Start De... Read more
[TMP]Input value for the Margins is not changing when a mouse is dragged...
On dragging the mouse cursor over the input field of "Margins(Left, Top, Right, Bottom)" properties don't change its value under "Ex... Read more
Canvas Renderer component is hidden when the "TextMeshPro - Text" GameOb...
How to reproduce: 1. Create a new project and add the TextMeshPro package 2. Create a "TextMeshPro - Text" GameObject via Create > 3... Read more
[TMP] Unable to add key to recording Animation of UI component - Text (TMP)
Unable to add key to recording Animation of UI component - Text (TMP). Only Shader values which are added as default in LiberationS... Read more
Sprite in the TMP Text field is not rendered when the text gets out of t...
How to reproduce: 1. Open the user’s attached project 2. Enter Play Mode 3. In the Hierarchy select the “Text (TMP)” GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on [NSApplication endModalSession:] when saving while Play Mode is loading
- Incorrect Preferred Height calculation when a single text line uses different Font Assets
- [ShaderGraph] Redo Collapse Nodes action does not fully collapse the Nodes
- [Ubuntu] Mouse cursor is set box select mode after exiting VFX Graph's Rename Context function
- Unrecognized identifier DECLARE_STACK_CB error is thrown when VirtualTexture Property is used with Custom RenderTexture target