Search Issue Tracker
Fixed in 3.0.0
Votes
0
Found in [Package]
2.0.1
Issue ID
1188483
Regression
No
Canvas Renderer component is hidden when the "TextMeshPro - Text" GameObject is created
How to reproduce:
1. Create a new project and add the TextMeshPro package
2. Create a "TextMeshPro - Text" GameObject via Create > 3D object > TextMeshPro - Text
3. Select the GameObject and observe attached components in the Inspector window
Expected result: the prefab's Canvas Renderer component is not hidden
Actual result: the prefab's Canvas Renderer component is hidden
Reproducible with:
TMP 0.1.2 (2018.4.10f1, 2019.2.8f1, 2019.3.0b6, 2020.1.0a8)
TMP 1.2.2 (2017.4.32f1)
TMP 1.4.1 (2018.4.10f1)
TMP 1.5.0 (2018.4.10f1)
TMP 2.0.1 (2019.2.8f1, 2019.3.0b6, 2020.1.0a8)
Note: creating a prefab from the GameObject and vice versa makes the component visible
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Add comment