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Fixed in 3.2.x



Found in [Package]


Issue ID




[TextMeshPro] Truncate mode cuts off text when using Content Size Fitter

Package: TextMeshPro


Reproduction steps:
1. Open the attached project “TruncateRepro”
2. Open the “Assets/Scenes/ContentSizeFitter” scene
3. Compare the texts in the Game view

Expected result: The end of the text is same in the both columns
Actual result: The end of the first column text is cut off

Reproducible with: 3.0.6 (2020.3.44f1), 3.2.0-pre.4 (2020.3.44f1, 2021.3.17f1, 2022.1.24f1, 2022.2.3f1, 2023.1.0a26)
Couldn’t test with: 3.0.6 (2021.3.17f1, 2022.1.24f1, 2022.2.3f1, 2023.1.0a26) - Couldn't downgrade due to errors in the scripts and package errors 4.0.0-pre.1 (2022.1.24f1) - The text wasn’t rendering and “NullReferenceException” was being thrown 4.0.0-pre.1 (2022.2.3f1, 2023.1.0a26) - errors in the package

Reproducible on: macOS 13.1 (Intel)

- This is reproducible when using the Japanese alphabet
- This is not reproducible when using English alphabet

  1. Resolution Note (fix version 3.2.x):

    Ensure PreferredHeight handles various line heights correctly.

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