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Under Consideration for 6000.1.X, 6000.2.X
Fixed in 6000.3.0b1
Votes
17
Found in
6000.1.16f1
6000.2.0f1
6000.3.0a4
Issue ID
UUM-113839
Regression
Yes
Memory leak warnings are thrown when creating a Particle System GameObject
*Steps to reproduce:*
# Create a new Unity project using the Universal 3D template
# Create a new Particle System (GameObject > Effects > Particle System)
# Observe the Console window
*Actual results:* Memory leak warnings are thrown
*Expected results:* No warnings or errors thrown
*Reproducible with versions:* 6000.1.15f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4
*Not reproducible with versions:* 6000.0.54f1, 6000.1.14f1
*Tested on (OS):* Windows 11, macOS Silicon Sequoia 15.5
*Notes:*
* Also reproduces in HDRP
* Sometimes need to wait a bit after creating the Particle System for memory leak warnings to appear or click on other GameObjects
Comments (7)
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briand127
Aug 31, 2025 15:38
Bug is in URP 3D 6000.2.2f1
berkce
Aug 29, 2025 19:08
Started happening today in Unity 6.2 (6000.2.2f1) URP 3D when using particle system.
Internal: JobTempAlloc has allocations that are more than the maximum lifespan of 4 frames old - this is not allowed and likely a leak
DD_Hieu_san
Aug 28, 2025 07:11
Happens in Unity 6.2 (6000.2.1f1) URP 3D when using particle system.
dshort3266
Aug 28, 2025 00:28
Happens for me in 6000.2.1f1 URP 3D.
victorfager
Aug 27, 2025 21:58
Happens for me in 6000.0.55f1
Murad101012
Aug 25, 2025 17:46
Also happen for 6000.0.56f1
The_Hechang
Aug 22, 2025 16:14
Noticed the Same issue. Using Unity 6000.2.1f1. Universal 2D.