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[Backport] [Mono][GLES3] Crash with signal 11 on device with Mali-G78 GP...
Reproduction steps:1. Open the attached user's Unity project "TextureArray_Mali_Crash__2020_3_19.zip"2. Open "Main.unity" Scene from... Read more
During Play mode all static objects appear on 0,0,0 when there are at le...
How to reproduce:1. Open attached project "PolybrushStaticBug.zip" and scene "TestScene"2. Open "Tools" -> "Polybrush" -> "Pol... Read more
Project crashes when opening it
Reproduction steps:1. Try to open the attached project "forevr-pool.zip" Expected result: The project opensActual result: The Editor... Read more
[SW-unity-6] Project window content font size is not matching the Editor...
How to reproduce:1. Create a new Unity project2. In the Project window, minimize the icons of the Assets3. Observe the font Expected... Read more
Normal Map of Prefab with negative scale is inverted when rendered in th...
How to reproduce:1. Open the attached project (ScaleTest.zip)2. Open scene OpenThisScene3. Go to the Game view4. Observe the three G... Read more
SerializationUtility.GetManagedReferencesWithMissingTypes() don't return...
Reproduction steps:1. Open the attached project “ReproProj”2. Open the “/Assets/Scenes/SampleScene.unity“ Scene3. In Hierarchy, clic... Read more
UNET isLocalPlayer is always false in OnDestroy
When client closes connection, its isLocalPlayer parameter in OnDestroy method is reset to false. 1. Open attached project ("UnetIsL... Read more
[HDRP] Entering Play mode in a new scene produces error with StaticLight...
Reproduction steps: 1) Open a new HDRP project or HDRP template2) Open a new scene3) Enter Play mode Error:Some objects were not cle... Read more
InitializeOnLoadMethod is called before scenes gets loaded after project...
Steps to reproduce:1. Create a new project in 6000.2.5f12. Create a new script3. Add the following code:[InitializeOnLoadMethod]stat... Read more
.dll Import Settings newer actually apply changes
Reproduction steps:1. Create a New Project2. Import a Managed .dll file3. Add a Constraint (e.x. "UNITY_EDITOR")4. Click "Apply"5. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked