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Fixed in 2018.2.X
Votes
0
Found in
2017.3.0f3
Issue ID
1028627
Regression
No
During Play mode all static objects appear on 0,0,0 when there are at least two static objects modified with Polybrush
How to reproduce:
1. Open attached project "PolybrushStaticBug.zip" and scene "TestScene"
2. Open "Tools" -> "Polybrush" -> "Polybrush Window"
3. In Polybrush window, select "push and pull vertex tool" (works with pull/pull, smooth and paint tools)
4. Use the tool on any two static objects in Scene view
5. Enter Play mode and observe Scene/Game views
Expected result: objects stay as they were before entering Play mode
Actual result: all static objects are centered and merged on 0,0,0
Reproducible with: 5.6.6f1, 2017.1.3p3, 2017.2.2p4, 2017.4.2f1, 2018.1.0f1
Not reproducible with: 2018.2.0b2
Fixed in: Version 2018.2.0a1 (008bea5b6776)
Wed, 14 Feb 2018 18:36:59 GMT
Branch: trunk
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