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0
votes
Fixed

[Particles] Game crashes when new particles spawn

Shuriken

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Dec 01, 2016

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Version/s: 5.5.0f3

To reproduce:1) Open attached project and "main_staticmap" scene2) Play it3) Right click on any object and shoot down single enemy4)... Read more

8
votes
Fixed

[iOS] Crash in application:openURL:sourceApplication:annotation due to m...

Mobile

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Dec 01, 2016

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Version/s: 5.5.0f3

App crashes in application:openURL:sourceApplication:annotation when returning from login with Facebook SDK. This occurs due to miss... Read more

0
votes
Not Reproducible

Standalone builds crash on launch in Facebook GameRoom at physx::shdfnd:...

WebGL

-

Dec 01, 2016

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Version/s: 5.5.0f2

Steps to reproduce:1. Open attached projectAlternatively - create a new project and import Facebook SDK package2. Build Windows stan... Read more

2
votes
Fixed

[Android] [iOS] Installation fails with exception: IL2CPP.exe did not ru...

IL2CPP

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Dec 02, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1) Download attached project 'New Unity Project 3.zip' and open in Unity2) Switch platform to Android3) Make sur... Read more

0
votes
Fixed

Simulating particles with audio throws Assertion errors

Shuriken

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Mar 10, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Open attached project2. Open "Scene0_AudioViz" scene3. Go into play mode-Assertion errors appear in console wi... Read more

1
votes
Fixed

XCode project has errors when building with Mono2x scripting backend and...

iOS

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Dec 31, 2016

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Version/s: 5.5.0p3

To reproduce:1. Open new project2. Set build target to iOS3. Set scripting backend to Mono 2x4. Set Stripping level to anything othe... Read more

0
votes
Fixed

[Adreno 405] Shader function 'clip()' not working on specific devices

Mobile

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Nov 06, 2017

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Version/s: 5.5.4p5

Steps to reproduce:1. Open user attached project2. Deploy to device Reproduced on: 5.5.4p5, 2017.3.1f1, 2018.1.0b6, 2018.2.0a1Device... Read more

0
votes
Postponed

Automatic Texture format does not change when changing compression setti...

Graphics - General

-

Nov 18, 2016

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Version/s: 5.5.0b11

Steps to reproduce:1. Open the attached project2. Click on "particle_floaties.png" texture inside the assets folder3. In Inspector w... Read more

0
votes
Fixed

Some Textures are wrongly imported and interpreted as Single Channel Cub...

Graphics - General

-

Dec 06, 2016

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Version/s: 5.5.0f3

User's attached texture is interpreted as a Single Channel Cube map instead of a Default 2D texture when importing in Unity 5.5. As ... Read more

1
votes
Fixed

If gameobjects are created when the canvas is disabled, the new gameobje...

UI

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Dec 04, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project (UI_case_857956.zip);2. Enter in the Play mode;3. Return to Scene window;4. Select U... Read more

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