Search Issue Tracker
Burst internal compiler errors are thrown when creating a new 2D project
Steps to reproduce: Create a new 2D template project Actual results: The following errors are thrown{code:java}Burst internal compil... Read more
Tile Paint action disappears from Undo History when Tile Selection tool ...
Reproduction steps:1. Open the attached “BugRepro” Project2. Open the “Assets/Scenes/SampleScene” Scene3. Open the Undo History wind... Read more
[HDRP] The pregenerated LightDefinition.cs.hlsl does not match the sourc...
Reproduction steps:1. Open the attached "HDRPblank" project2. In the Project window, search for the file "LightDefinition.cs.hlsl" i... Read more
Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when openin...
How to reproduce:1. Open the attached “TileMapCrashBug.zip“ project2. Open the “Assets/Levels/Level2.unity“ Scene Reproducible with:... Read more
Scrolling vertically and horizontally is very fast when in Play Mode and...
How to reproduce:1. Open the attached project “canvastest.zip“2. Open the “Assets/Samples/App UI/1.0.5/UI Kit/Scenes/UI Kit.unity“ S... Read more
Crash on "GetManagerFromContext: pointer to object of manager 'MonoManag...
Reproduction steps:1. Open the attached “ReproProj” project2. Press “Retry” in the "Unity Package Manager Error" Window Expected res... Read more
Crash on MemoryProfiler::UnregisterAllocation when initializing entities...
How to reproduce:1. Open the attached “EntityBug.zip“ project2. Open the “Assets/Scenes/Main.unity“ Scene3. Enter Play Mode4. Press ... Read more
Extreme jittering in Play Mode when using DLSS and Forced Screen Percentage
How to reproduce:1. Open the “DLSSJittering“ project2. Open the “SampleScene”3. Make sure to enable “High Quality Line Rendering” (E... Read more
Test Runner test is inactive when Player test is run
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the Test Runner window (Window > General > Test Runner)3.... Read more
Noise Nodes do not update after connecting a time node to them in Shader...
How to reproduce:1. Create a new 3D Cross-Platform (URP) Project2. Create a new Shader Graph (Right-click in the Project Window ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved