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Won't Fix

Votes

1

Found in

2021.3.40f1

2022.3.37f1

6000.0.10f1

Issue ID

UUM-75691

Regression

No

[iOS][M1] Freeze and errors are thrown when using WebCamTexture while running iOS App on macOS

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How to reproduce:
1. Open the attached Project "webcamTest.zip"
2. Build the scene "SampleScene" for iOS
3. In the Xcode Project select "My Mac" as the run destination
4. Run the Xcode Project
5. Observe the Xcode Console

Expected result: The build launches with no errors and the Player displays the Webcam
Actual result: The build shows a black screen and multiple errors can be seen in Xcode

Reproducible with: 2021.3.40f1, 2022.3.37f1, 6000.0.10f1

Reproduced on: MacBook Pro, 16-inch, 2021

Some errors thrown in Xcode:
"An abnormal situation has occurred: the PlayerLoop internal function has been called recursively. Please contact Customer Support with a sample project so that we can reproduce the problem and troubleshoot it."
"<<<< BWPixelBufferPool >>>> Fig assert: "err == 0 " at bail (BWPixelBufferPool.m:535) - (err=-6689)"

  1. Resolution Note:

    While the problem is acknowledged and the iOS webcam implementation could be adjusted to detect when it's not running on an iOS device and perhaps issue appropriate warning/error messages, iOS-on-macOS is currently not a supported configuration.

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