Search Issue Tracker
Fixed
Fixed in 2021.3.50f1, 2022.3.61f1, 6000.0.42f1, 6000.1.0b10, 6000.2.0a7, 7000.0.0a24
Votes
1
Found in
2021.3.40f1
2022.3.38f1
6000.0.11f1
6000.1.0a7
6000.2.0a1
Issue ID
UUM-75678
Regression
No
Webcam permissions are asked instead of microphone permissions when using RequestUserAuthorization(UserAuthorization.Microphone) in the WebGL Player
Reproduction steps:
1. Open the attached “WebGLMic.zip” project
2. Build and Run the project for WebGL (File > Build and Run)
3. Observe the Player in the Browser
Expected result: Microphone permissions are asked or a message pops up saying that microphone API is not supported
Actual result: Webcam permissions are asked
Reproducible with: 2021.3.40f1, 2022.3.38f1, 6000.0.11f1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Comments (1)
-
mr1890181
Aug 13, 2025 14:39
Fju
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator State Labels are not Rendered correctly when using the Bitmap Renderer as the Default Editor Text Renderer
- LDR render target is used when HDR is enabled in URP and Recorder Source is set to 360 View
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant
Resolution Note (fix version 6000.2.0a7):
The microphone API is not yet supported in Web, so a warning message has been added to inform developers of this limitation and the permissions are not asked.