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0
votes
By Design

Instantiating UI prefab through script causes rescaling

uGUI

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Jul 25, 2016

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Version/s: 5.4.0f2

Steps to reproduce: 1. Open attached project "817281.zip"2. Open scene "repro"3. In project tab, inspect Image prefab and notice tha... Read more

0
votes
Fixed

Registry.GetValue crashes Unity build when using IL2CPP

IL2CPP

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Oct 01, 2018

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Version/s: 2018.2.10f1

Steps to reproduce:1. Add a Registry string value:Path: "HKEY_LOCAL_MACHINE\\SOFTWARE\\VRstudios"Name: "EnableDebugPath"Value: "true... Read more

0
votes
Fixed

No way to retrieve 2D sprite physics shapes without first allocating man...

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Oct 29, 2025

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Version/s: 6000.4.0a1, 6000.5.0a1

Currently, the only way to retrieve physics shape outlines is to first allocate managed memory using a {{List<Vector2>}} to wh... Read more

0
votes
Duplicate

[tvOS] After setting allowExitToHome to True and back to False the app s...

tvOS

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Aug 10, 2019

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Version/s: 2018.4.6f1, 2019.2.2f1, 2019.3.0a12, 2020.1.0a1

How to reproduce:1. Build the "tvOSExitBug.zip" project for tvOS2. Connect gamepad controller to the Apple TV3. Run the app on Apple... Read more

0
votes
By Design

[Profiler] Frames are generated too fast when entering Play mode and obs...

Profiling

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Mar 24, 2020

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Version/s: 2020.1.0a1, 2020.2, 2020.2.0a4

How to reproduce:1. Open attached project "ProfilerAnalyzerFrameSelect.zip"2. Open Profiler window3. Enter Play mode4. Observe Profi... Read more

0
votes
Fixed

[DX12] Crashes when opening project in D3D12ConcurrentPool<D3D12ScratchB...

DirectX

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Jul 16, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. open "crash.zip" project using -force-dx12- crash Read more

0
votes
Fixed

[Mobile] TouchControl.tapCount stays at 0 when "Script Debugging" is che...

Package: Input System

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Oct 28, 2019

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Version/s: 1.0.0-preview.3

Steps to repro:1. Open attached project2. Make sure in Build Settings "Script Debugging" is enabled3. Build for iOS and deploy the X... Read more

0
votes
Fixed

"Error terminating external process" message is thrown when rotating the...

Windows

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Aug 28, 2019

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Version/s: 2019.3.0b1, 2020.1.0a2

How to reproduce:1. Open the attached project "1179901.zip"2. Change the rotation of the Directional Light over and over before Ligh... Read more

0
votes
Fixed

[Player Settings] [Mobile] [Rendering] - Multithreaded Rendering should ...

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Jun 04, 2024

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Version/s: 6000.0.6f1, 6000.1.0a7, 7000.0.0a1

Steps to reproduce: 1. Open Build Profile window (File &gt; Build Profiles) 2. Create an Android or iOS build profile and add a cust... Read more

2
votes
Fixed

Memory leak in Play mode when using VFX Graph & 256 SpriteRenderers

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Oct 24, 2025

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Version/s: 6000.2.8f1, 6000.3.0b7, 6000.4.0a3

Steps to reproduce:1. Open the attached “IN-120786” project2. Enter Play mode3. Open the Profiler &amp; click on the Memory section4... Read more

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