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KeyNotFoundException when editing code while having animator transitions...
To reproduce:1. Create any animator asset.2. Add two states and make transitions to one another.3. Click on a transition (selecting ... Read more
[Windows] Editor becomes unresponsive when values are entered with keybo...
How to reproduce:1. Create new Unity project2. Make sure that "Show text suggestions as I type" for hardware keyboard in windows set... Read more
Editor fails to create an Animator controller and component via Animatio...
Steps to reproduce: 1. Create a new Unity project2. Create a new GameObject in the Hierarchy3. Rename GameObject so it would have a ... Read more
[Vuforia] Virtual button's Y transform or scale can't be changed when ad...
To reproduce:1. Open project, found in owncloud https://oc.unity3d.com/index.php/s/0CQo6c7fvCZsb3Z2. In Hierarchy window, select ima... Read more
[Vuforia] 3D objects get corrupted when removing mesh renderer of virtua...
To reproduce:1. Open project, found in owncloud https://oc.unity3d.com/index.php/s/0CQo6c7fvCZsb3Z2. In Hierarchy window, select ima... Read more
Unity crashes at TransformChangeDispatch::QueueTransformChangeIfHasChang...
How to reproduce:1. Open given Unity project2. Add LinearPlatformerMover script to any game object (e.g Toon Knight)--two game objec... Read more
Opening new projects on Mac results in "Unable to parse YAML file: [mapp...
Opening new projects on Mac results in "Unable to parse YAML file: [mapping values are not allowed in this conext] at line 1" Does n... Read more
Dynamic Mesh building with NavMeshSurfaces with different area types: ar...
Steps to reproduce:1. Open user attached project2. Open scene "demoDynamicNavMeshBuilding"3. Notice that game object "Section1" has ... Read more
[Terrain] Editor crashes on removing speed tree asset file used by terrain
Steps to Repo:1. Right-click > 3D Object > Terrain2. Terrain Component > Paint Trees > Edit Trees > Add Tree3. Delete... Read more
Building AssetBundles using batchmode, deletes files inside "Library/Scr...
Reproduction steps: 1. Run "MinimalRepro.zip" project with Command Line Arguments* Expected Result: The AssetBundles can be built wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open