Search Issue Tracker
Won't Fix
Votes
1
Found in
2017.2.0f3
Issue ID
973690
Regression
No
[Vuforia] Virtual button's Y transform or scale can't be changed when adding virtual button component to a game object
To reproduce:
1. Open project, found in owncloud https://oc.unity3d.com/index.php/s/0CQo6c7fvCZsb3Z
2. In Hierarchy window, select image target and create a cube for a child
3. In Inspector window, add Virtual Button component
4. Try changing component's Y scale or transform, observe distorted Y scale in Scene view
Expected: virtual button's Y scale or transform can be changed
Actual: virtual button's Y scale or transform can't be changed (check .gif attached)
Reproduced in: 2017.2.0p4, 2017.3.0f1, 2018.1.0a6
Note: legacy Vuforia not tested due to being obsolete
Note2: rotation also works as translation as there are strange constraints
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
Resolution Note (2017.3.0f3):
No plans to fix at this time.