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Importing project to 5.5 version makes mcdroid prefab corrupted
Steps to reproduce: 1. Open the attached project and download the attached packages 2. Open '_test CREATURES' scene 3. Import the a... Read more
Selection.transforms, Selection.gameObjects and Selection.GetFiltered re...
How to reproduce: 1. Open the attached '915931.zip' project 2. Open the 'SampleScene' 3. Select all GameObjects in the Hierarchy 4. ... Read more
Deleting SteamVR package or Oculus Utilities and reimporting them causes...
Steps to reproduce: 1. Download and open the attached project 2. Download "Oculus utilities for Unity" package 3. Delete Oculus rela... Read more
[WSA] Copying text from InputField deletes it and places text indicator ...
Steps to reproduce: 1. Open attached project "881845.zip" 2. Builf for WSA Universal 10 SDK 3. Open VS solution 4. Deploy on local m... Read more
[Android] Light flickers when using Spotlight with Cookie and moving awa...
To reproduce: 1. Download and open "LightCookie.zip" project. 2. Build and run on a device. 3. Observe how lighting flickers. Expe... Read more
New components in Unity 5.5 and 5.6 need icons
Click the Add Component button in the inspector and go through all the available options. Quite a few recently added components have... Read more
NetworkDiscovery.broadcastData changes when entering Play mode
Reproduction steps: 1. Open the attached project in Unity 2. Open the "Scene" scene 3. Build and run 4. Wait till it says "Initializ... Read more
Crash at D3DKMTCloseAdapter when launching Unity with a GPU which has ol...
Workaround: -update graphics card drivers -Use -force-glcore argument when launching Unity. You can read more about command line arg... Read more
Custom shader produces incorrect results when built with GLES3 Graphics API
To reproduce: 1.Download and open "nmx_from_outsource.zip" project. 2.Build and run "Test_01" scene on a device. 3.Notice that sphe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material