Search Issue Tracker
Fixed in 2022.1.X
Votes
1
Found in
5.5.0p3
2018.4
2019.4
2020.3
2021.1
2021.2
Issue ID
915931
Regression
No
Selection.transforms, Selection.gameObjects and Selection.GetFiltered return a randomly ordered array
How to reproduce:
1. Open the attached '915931.zip' project
2. Open the 'SampleScene'
3. Select all GameObjects in the Hierarchy
4. In the topbar menu Window > SelectionTester
5. In the SelectionTester window press the 'TEST SELECTION ORDER' button
6. Observe the Console
Expected result: The printed list is ordered
Actual result: The printed list is not ordered
Reproducible with: 2018.4.36f1, 2019.4.28f1, 2020.3.12f1, 2021.1.1f1, 2021.2.0a21
Note:
- The issue doesn't reproduce with Selection.objects
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Vulkan Native Graphics plugins load after graphics device initialization in Editor when placed in packages
- Project Library gets corrupted when cancelling Project's Editor version upgrade
- Exceedingly long wait when clicking Profiler Hierarchy items with Deep Profile enabled after capturing large samples
- [Linux] TMP Font Asset pop-up Window opens on the secondary monitor when the Editor is placed in primary monitor
- Transition delay is ignored when opacity is listed before scale in transition-property of the Styles.uss file
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a6