Search Issue Tracker
Fixed in 2022.1.X
Votes
1
Found in
5.5.0p3
2018.4
2019.4
2020.3
2021.1
2021.2
Issue ID
915931
Regression
No
Selection.transforms, Selection.gameObjects and Selection.GetFiltered return a randomly ordered array
How to reproduce:
1. Open the attached '915931.zip' project
2. Open the 'SampleScene'
3. Select all GameObjects in the Hierarchy
4. In the topbar menu Window > SelectionTester
5. In the SelectionTester window press the 'TEST SELECTION ORDER' button
6. Observe the Console
Expected result: The printed list is ordered
Actual result: The printed list is not ordered
Reproducible with: 2018.4.36f1, 2019.4.28f1, 2020.3.12f1, 2021.1.1f1, 2021.2.0a21
Note:
- The issue doesn't reproduce with Selection.objects
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
- Editor crashes on PrepareSpriteTilingData when exiting Play mode
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a6