Search Issue Tracker
Fixed in 2022.1.X
Votes
1
Found in
5.5.0p3
2018.4
2019.4
2020.3
2021.1
2021.2
Issue ID
915931
Regression
No
Selection.transforms, Selection.gameObjects and Selection.GetFiltered return a randomly ordered array
How to reproduce:
1. Open the attached '915931.zip' project
2. Open the 'SampleScene'
3. Select all GameObjects in the Hierarchy
4. In the topbar menu Window > SelectionTester
5. In the SelectionTester window press the 'TEST SELECTION ORDER' button
6. Observe the Console
Expected result: The printed list is ordered
Actual result: The printed list is not ordered
Reproducible with: 2018.4.36f1, 2019.4.28f1, 2020.3.12f1, 2021.1.1f1, 2021.2.0a21
Note:
- The issue doesn't reproduce with Selection.objects
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors thrown in the Console when configuring In-App Purchases package
- Longer Scaler Profile names go out of the"Scaler Profilers" section
- AI Navigation window UI elements overlap when the AI Navigation window is docked and resized
- Editor freezes after some time when using NavMeshQuery::Raycast
- Cube is rendered green when its color is set to black and using the Lift Gamma Gain Volume interpolation
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a6