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0
votes
Won't Fix

[UWP][19.2] Build fails when using Burst with Mixed Reality Toolkit

Universal Windows Platform

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Sep 27, 2019

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Version/s: 2018.4.0f1, 2019.1.14f1, 2019.2.0a1

Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project Results: Build will fail with a Burst compi... Read more

1
votes
Not Reproducible

[iOS] Application crashes when calling Texture2D.GetNativeTexturePtr mul...

Profiling

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Sep 04, 2020

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Version/s: 2018.4, 2018.4.26f1

Reproduction steps:1. Open customer's attached project in "NUPforUnityLatest2018.zip"2. Build the project for iOS3. Deploy the proje... Read more

0
votes
Third Party Issue

Rendering results differ on Mac and Windows when both OS's are using Ope...

OpenGL

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Apr 12, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project from "support1328737" on either Windows or Mac2. Enter Play Mode3. Observe different r... Read more

0
votes
Won't Fix

[Graphics-General] OcclusionCullingData asset does not create in the Pro...

Camera

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Apr 16, 2020

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a7

-OcclusionCullingData asset does not create in the Project window if the scene is not saved(untitled).-The untitled scene is not sea... Read more

1
votes
Duplicate

[GPU PLM] Indirect bounce is missing in some instances

Progressive Lightmapper

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Jan 21, 2020

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download ant open SponzaHDRP project2. Bake the lighting using GPU lightmapper3. Switch to baked lightmap vie... Read more

2
votes
Won't Fix

Editor crashes on DebugStringToFilePostprocessedStacktrace when loading ...

Asset Bundles

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Aug 10, 2020

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Version/s: 2018.4, 2019.4.5f1, 2020.2

Reproduction steps:1. Open the user's attached "New Unity Project.zip" project2. Load the "main" scene3. Select Debug > BuildAsse... Read more

0
votes
By Design

VideoPlayer frameReady events aren't triggered for an .mp4 video

Video

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Aug 03, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

Reproduction steps:1. Open user attached project and scene "VideoFrameReadyTest_Video1"2. Enter Play Mode3. Observe Console window4.... Read more

3
votes
Fixed

[iOS] Storyboard's referenced resources are not exported to Xcode project

iOS

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Sep 26, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Build the attached project for iOS2. Open the Xcode project3. Select the "LaunchScreen.storyboard" file4. Notice... Read more

0
votes
Duplicate

UnityWebRequest opens and keeps seperate connections for each request

WebRequest

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Oct 01, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project2. Change the IP addresses to yours in the PythonServer/bounce.py and Assets/Request.cs... Read more

1
votes
Fixed

[Mac][Audio] FMOD console error is thrown and there is no audio in the E...

Audio

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May 03, 2020

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Version/s: 2018.4, 2020.1.0b7, 2020.2

How to reproduce:1. Set up ZoomAudioDevice (known to cause the issue) on a MacMini computer2. Make sure there are no audio input or ... Read more

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