Search Issue Tracker
By Design
Votes
0
Found in
2018.4
2019.4.4f1
2020.2
Issue ID
1267990
Regression
No
VideoPlayer frameReady events aren't triggered for an .mp4 video
Reproduction steps:
1. Open user attached project and scene "VideoFrameReadyTest_Video1"
2. Enter Play Mode
3. Observe Console window
4. Exit Play Mode
5. Open scene "VideoFrameReadyTest_Video2"
6. Enter Play Mode
7. Observe Console window
Expected result: frameReady events are received by 'VideoFrameReadyTest.cs'
Actual result: frameReady events are not received by 'VideoFrameReadyTest.cs'
Reproducible with: 2018.4.26f1, 2019.4.8f1, 2020.1.2f1, 2020.2.0a20
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note:
Video clips must start at t=0 for the initial frame to be displayed automatically after calling Pause(). Alternatively, a seek to the known start time can be done before calling Pause().