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PlayableBehaviour.PrepareFrame property FrameData has EvaluationType set...
Reproduction steps:1. Open the attached project "TimelineTest.zip";2. Open the TestScene;3. In the Visual Studio solution, place a b... Read more
[iOS] [Metal] Empty project crashes on InitializeBlitFramebuffer() when ...
How to reproduce:1. Create a new empty project2. Make sure that Graphics API is set to Metal3. Build and run project on iOS device4.... Read more
Physics displays random glitches with mesh colliders
Physics objects will occasionally display strange glitches, as though receiving very large forces from nowhere. This tends to occur ... Read more
MotionVectors light mode pass is not invoked when using DrawMeshInstance...
Reproduction steps:1. Open the attached project "IndirectDrawTest.zip";2. Open the Test scene;3. Enter a play mode;4. Observe two cu... Read more
[Enlighten] Ambient Occlusion generates artifacts if exposed to backfaces
Enlighten AO does not handle backfacing geometry and generates artifacts. PVR handles AO and backfacing correctly 2. How we can repr... Read more
Unavailable to rename gameObjects after setting content size fitter to m...
To reproduce:1. Open repro project2. Open 'Launcher' scene3. Try to rename any gameObject in hierarchy window( not in inspector) Exp... Read more
Unity crashes on playing the scene at VRDeviceHoloLens::GetDeviceConnected
Steps to reproduce:1. Open the attached project2. Open the Assets/MainScene.unity scene3. Play the scene4. Observe the crash Actual ... Read more
Crash in "physx::shdfnd::sort<physx::PxsContactPatch..." when generating...
How to reproduce:1. Open the attached "PhysicsCrash" project and "TestArena" scene2. Enter playmode3. Press J key continually for ab... Read more
Pubnub notifications are not being processed for Collab state updates.
The push notifications from PubNub seem to not get processed in most cases. If the two users restart their clients and have a fresh ... Read more
Collab: When publish failed due to "Cannot copy file" error, client thin...
DESCRIPTION:If a collab publish fails due to a "Cannot copy file" error, most/all of the files that COULD be copied are marked in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved