Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.2.X, 2017.3.X
Votes
2
Found in
2017.2.0b11
Issue ID
952777
Regression
Yes
Unity crashes on playing the scene at VRDeviceHoloLens::GetDeviceConnected
Steps to reproduce:
1. Open the attached project
2. Open the Assets/MainScene.unity scene
3. Play the scene
4. Observe the crash
Actual results: Unity crashes
Expected results: Unity should not crash
Note:
Interaction manager is introduced in 2017.2.0b8
Reproduced with: 2017.2.0b8, 2017.2.0f2, 2017.3.0b3
Not reproduced with: 2017.2.0f3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly
ms-sibelman
Feb 23, 2018 23:51
I just started hitting this crash today, and I'm running 2017.2.0f3-MRTP. I guess I should send a new crash report.