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Particle System allocates large amounts of memory when it is very far aw...
Reproduction steps:1. Open the “IN-74608.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe memory allocated for the ... Read more
"System.DllNotFoundException" error for "Unity.VisualScripting.sqlite3" ...
Reproduction steps:1. Open the attached “repro_IN-75124“ project2. Observe the Console window Expected result: No errors appearActua... Read more
[Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is get...
Steps to reproduce: 1. Create a VisionOS (or iOS/tvOS) profile. 2. Under Platform Settings, press Build Player Library (it will take... Read more
EnsureRunningOnMainThread error in TessellationJob.ApplyInset
When tessellating the UI geometry, it is possible to get an error because a null check is performed on the job thread.{noformat}Inva... Read more
MultiColumnListView causes a memory leak when repeatedly shown and hidden
Reproduction steps:1. Open the attached "MCListViewTest" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter the Play mode4... Read more
Position Node with Object Space has a wrong value when there are multipl...
Reproduction steps:1. Open the attached "ReproProj" project2. Open the "Assets/DemoScene" scene3. Observe the three squares in the S... Read more
[URP][RG] Fullscreen blit is not working when Render Graph is enabled
How to reproduce:Open the attached project "URPDOFIssue-6000.0.zip" Expected results: The Game view window is the same as the Scene ... Read more
EditorUserBuildSettings is corrupted when changing Editor version of the...
Reproduction steps:1. Open the attached “BugRepro” project2. Open “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. Observe the ... Read more
NavMeshAgent gets stuck when going over a vertex of a higher-cost area
How to reproduce:1. Open the “IN-75460_repro“ project2. Open the “Store1“ scene3. Enter Play Mode4. Observe the “capsule1“ and “caps... Read more
TextMeshPro dynamic font does not render when the Game View resolution i...
How to reproduce:1. Open the “YC” project inside the “Repro” folder2. Open the “Scene”3. Make a Game View resolution about 1000x2504... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open