Search Issue Tracker
Fixed
Fixed in 6000.1.0b4, 7000.0.0a17, future release
Votes
0
Found in
6000.0.14f1
6000.1.0a7
Issue ID
UUM-77170
Regression
Yes
When picking element with UI Toolkit Debugger, the picked button is pressed
Steps to reproduce:
- Open a Unity project
- Open the UI Toolkit Debugger via Window > UI Toolkit > Debugger
- Select 'Toolbar' under the 'Select a panel' dropdown
- Click 'Pick Element' and click the Play Icon in the Unity Editor
Actual results: The Play Icon is picked in the Debugger, however the Play button is also pressed and the Editor enters playmode.
Expected results: The Play Icon is picked in the Debugger and the Play button is not pressed in the Editor.
Reproducible with versions:
- 6000.0.14f1
- 2023.2.20f1
- 2023.2.0a6
Not reproducible with versions:
- 2023.2.0a5
- 2022.3.40f1
- 2021.3.41f1
Can’t test with versions: -
Tested on (OS): Windows 10/11
Notes: -
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
Add comment