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Fixed

Fixed in 2022.3.61f1

Votes

8

Found in

2022.3.40f1

Issue ID

UUM-77185

Regression

Yes

Only the first Audio Clip gets played in WebGL when more than one Track is in the Timeline

-

Reproduction steps:
1. Open the attached “TimelineTest2.zip” project
2. Open the “SampleScene” Scene (Assets > Scenes)
3. Build and Run for WebGL (File > Build and Run)
4. In the Browser Player press the “Play” button
5. Listen to the audio

Expected result: Two Audio Clips are played one after another
Actual result: Only the first Audio Clip is played

Reproducible with: 2022.3.30f1, 2022.3.40f1, 6000.0.14f1
Not reproducible with: 2021.3.41f1, 2022.3.29f1

Reproducible on: Windows 11
Not reproducible on: no other environment tested

  1. Resolution Note (fix version 2022.3.61f1):

    Fixed pre-loading sample count estimation code for WebGL

Comments (4)

  1. Multihandicappet

    Apr 01, 2025 08:55

    I have this issue in 2022.3.60 - I set my audio as streaming assets, but none of the audio plays from my timelines.

  2. carlinguineo

    Jan 14, 2025 14:18

    Same problem in 2022.3.43f1 & 2022.3.55f1
    Works with version 2022.3.29f1

  3. nedmeandmine

    Dec 10, 2024 07:26

    Same problem in 2022.3.53f1

  4. immFX

    Oct 08, 2024 06:20

    Same problem in 2022.3.49f1

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