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Creating build profile asset in memory causes a crash when opening build...
Steps to reproduce: 1. Create build profile in memory (using ScriptableObject.CreateInstance<BuildProfile>())2. Override its p... Read more
Some default UxmlConverters are dependent on the Current Culture
Some default UxmlConverters are dependent on the Current Culture{}.{}For example, new Vector2(123.45f, 234) will be saved as "123,45... Read more
Incorrect ZTest when using a Custom Shader for non-Standalone Target Pla...
Reproduction steps:1. Open the attached “RimLightBug.zip“ project2. Make sure that a non-Standalone platform is selected (File > ... Read more
UI Builders Inspector sometimes scrolls up after removing a Binding
Steps to reproduce: Create or open any Project with the UI Toolkit installed Create a "UI Document" Asset and open it Add any Elemen... Read more
Crash on CameraStackRenderingState::GetImageEffectTexture when opening a...
Reproduction steps:1. Open the attached “ReproProj” project Expected result: The project opensActual result: The Editor crashes Repr... Read more
[Android] While in landscape orientation the mobile Input is bigger than...
Steps to reproduce: 1. Open the "InputSystem-TestProject.zip" project 2. Go to File > Build Settings and switch to the Android Pl... Read more
AsyncGPUReadbackRequest.done returns false in editor when game is paused
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
[Linux] Subsequent code executes after a crash
Reproduction steps:1. Open the attached “BugRepro” project2. Open Project Settings window (Edit > Project Settings)3. Make sure t... Read more
Memory leak in Texture2D.CreateExternalTexture when using D3D11 platform
Reproduction steps:1. Open the “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. In the Memory Pro... Read more
Freeze when converting Built-in Materials to HDRP on a specific project
Reproduction steps:1. Open the attached project "CrashRepro"2. Convert all Built-in Materials to HDRP (Edit > Rendering > Mate... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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