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Won't Fix

Votes

0

Found in

2022.3.39f1

6000.0.12f1

6000.1.0a7

6000.2.0a1

7000.0.0a1

Issue ID

UUM-77381

Regression

No

Incorrect ZTest when using a Custom Shader for non-Standalone Target Platforms

-

Reproduction steps:
1. Open the attached “RimLightBug.zip“ project
2. Make sure that a non-Standalone platform is selected (File > Build Settings…)
3. Enter Play mode and observe the Game window

Expected result: Nothing of note happens
Actual result: Rim Light of a cabinet GameObject is visible on the table GameObject

Reproducible with: 2022.3.39f1, 6000.0.12f1
Could not test with: 2021.3.41f1 (Due to cabinet GameObject not being fully rendered after fixing errors in the Console)

Reproduced on: macOS Sonoma 14.5 (Intel), Windows 10 (by the user)

Notes:
- Issue is reproducible on Android, iOS and WebGL platforms in the Editor and in Player
- Issue is not reproducible on Standalone platform

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    In this specific case we are pleased to confirm the workaround was able to resolve the issue.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

Comments (1)

  1. jennie258fitz

    Aug 05, 2024 06:42

    Thanks for sharing this useful information

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