Search Issue Tracker
In Progress
Fixed in 2021.3.48f1, 2022.3.55f1, 6000.0.30f1, 6000.1.0a6
Votes
0
Found in
2021.3.41f1
2022.3.40f1
6000.0.4f1
6000.1.0a1
7000.0.0a1
Issue ID
UUM-77367
Regression
No
[Android] While in landscape orientation the mobile Input is bigger than the keyboard when building for Android 15 Beta device
*Steps to reproduce:*
1. Open the "InputSystem-TestProject.zip" project
2. Go to File > Build Settings and switch to the Android Platform
3. Build and Run to the device with Android 15 Beta
4. Rotate device to any Landscape orientation
5. Open any "Keyboard" Scene
6. Press on input field with "TEST STRING" input text
*Actual results:* Keyboard opens up, but mobile input is larger than the keyboard
*Expected results:* Keyboard opens up, mobile input is the same size as the keyboard
*Reproducible with versions:* 2021.3.41f1, 2022.3.40f1, 6000.0.14f1
*Reproducible with devices:*
* VLNQA00499 - Google Pixel 7 (Pixel 7), CPU: Google Tensor G2, GPU: Mali-G710, OS: 15
*Not reproducible with devices:*
* VLNQA00498 - Google Pixel 7 (Pixel 7), CPU: Google Tensor G2, GPU: Mali-G710, OS: 13
* VLNQA00467 - Galaxy S21 Ultra 5G (SM-G998B), CPU: Exynos 2100, GPU: Mali-G78, OS: 13
* VLNQA00323 - Galaxy Note 10 USA (SM-N970U), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 12
* VLNQA00090 - Samsung Galaxy S8 (USA) (SM-G950U), CPU: Snapdragon 835 MSM8998, GPU: Adreno 540, OS: 7.0
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Freeze/crash with multiple StackTraces when opening a specific project
- Crash on TypeContainer<int>::rtti when deleting a Render Texture that is used by the Main Camera
- Multiple ArgumentExceptions are thrown when adding a VisualTreeAsset with Sprite Glyphs to a UIDocument
- Color Node Alpha slider displays incorrect value when viewed in Shader Graph
- Player unresponsive when building a specific project with Autoconnect Profiler enabled
Add comment