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Instanced terrain details with shadergraph shaders dont' render in 2021....
Terrain detail prefabs which use shadergraph shaders do not render properly in 21.2.8f1. The details are being rendered in the shado... Read more
URP SpeedTree shading is incorrect when displaying rotated and scaled trees
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Observe the three "Bush" GameObjects in the S... Read more
[URP] 2D Renderer SetRenderTarget function throws exception after upgrad...
How to reproduce:1. Open the user's attached "UnityProject" project2. Open the "GameSession" Scene Expected result: The Scene is loa... Read more
Move Tool Gizmo doesn't show up over the Light Anchor Gizmo when the Lig...
How to reproduce:1. Open the user's attached "CC_Lighting" project2. Open the "FinalScene_Lighting_Studio" Scene3. Select the "Light... Read more
Rendering glitches in Play Mode when using Voxel Play
Reproduction steps:1. Open the attached '1396604-sample' project2. Open the 'World_Scene'3. Enter the Play Mode4. Move the Camera ar... Read more
[URP] Particles flicker when using GPU Instancing in Renderer Particle S...
Reproduction steps:1. Download and open the attached "URP_Particle_GPU_Instancing_Bug.zip" project2. Enter play mode3. Observe the p... Read more
Sprite Renderer doesn't change colors in runtime
Reproduction steps:1. Open "Case_1390509.7z"2. Open Scene "Bug" from the "Scenes" folder3. Enter Play Mode4. Select the "pfBeer" Gam... Read more
[2D][URP] Sprite Light visuals and gizmo are wrong for sprites with a pi...
[2D][URP] Sprite Light visuals and gizmo are wrong for sprites with a pivot that isn't at center Repro steps:- Observe the differenc... Read more
[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed
[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed Repro steps:- Change the PPU on the sprite that is used on eithe... Read more
[2D][URP] Sprite Light 2D visuals don't update when Sprite texture is mo...
[2D][URP] Sprite Light 2D visuals don't update when Sprite texture is modified in transparent areas. Repro steps:- Open the PNG file... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default