Search Issue Tracker
Fixed in 14.0.2
Votes
0
Found in [Package]
13.0.0
Issue ID
1396843
Regression
Yes
Move Tool Gizmo doesn't show up over the Light Anchor Gizmo when the Light Anchor Tool is toggled on in the Scene view
How to reproduce:
1. Open the user's attached "CC_Lighting" project
2. Open the "FinalScene_Lighting_Studio" Scene
3. Select the "Lighting -> Light anchor" GameObject in the Hierarchy
4. Toggle on the Light Anchor Tool under the Transform Tool in the Scene view
Expected result: The Move Tool Gizmo appears over the Light Anchor Gizmo in the Scene view
Actual result: The Move Tool Gizmo doesn't show up
Reproducible with: 12.1.4 (2021.2.9f1), 13.0.0 (2022.1.0a11), 13.1.2 - 13.1.5 (2022.1.0b5, 2022.2.0a2)
Not reproducible with: 12.0.0 (2022.1.0a1, 2022.1.0a10)
Couldn't test with: 7.7.1 (2019.4.35f1), 10.8.1 (2020.3.27f1) (Light Anchor feature doesn't exist)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Resolution Note (fix version 14.0.2):
Fixed in 14.0.2 (2022.2.0a9)