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6
votes
Active

Internal error: NavMeshQuery has already been cleaned up but not deregis...

AI Navigation

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Dec 08, 2018

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Version/s: 2018.3.0b12, 2022.2.0a13

Reproduction steps: 1. Open "580179 - 2018_12_06_KM.zip" project2. Open "Entry" scene3. Find "Kingmaker" GO in the Hierarchy window4... Read more

6
votes
Active

[WebGL][iOS] "WebCamDevice.isFrontFacing" is always logged as true on an...

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Jun 03, 2025

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Version/s: 2022.3.63f1, 6000.0.50f1, 6000.1.6f1, 6000.2.0b4, 6000.3.0a1

How to reproduce:1. Open the “WebGLWebCamIsFrontFacingIOS.zip“ project2. Build for WebGL3. Host over HTTPS4. On the iOS device switc... Read more

5
votes
Active

Visual Effect Graph Node Output port outer circles disappear after exiti...

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Mar 07, 2023

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Version/s: 2022.2.9f1, 2023.1.0b7, 2023.2.0a5, 2023.3.0a3

Reproduction steps:1. Open the attached “NewGraph.zip“ project2. Open “GraphWindow” window in the Tools dropdown tab3. Click “Load” ... Read more

5
votes
Active

'Internal: JobTempAlloc has allocations that are more than 4 frames old'...

IMGUI

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Sep 22, 2021

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Version/s: 2021.2.0a9, 2022.1, 2022.1.0a10

How to reproduce:1. Open attached project2. Open Profiler and enable Live Timeline3. Enter Play mode4. Observe console Warnings:Inte... Read more

5
votes
Active

System Memory leak with DX12 and HDRP when a second display is activated

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Jul 08, 2025

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Version/s: 6000.1.11f1, 6000.2.0b9, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Make sure you have two displays available for testing2. Open the attached “IN-105308.zip” project3. Open the “... Read more

5
votes
Active

Perforce integration - Attempting to add a P4Ignore ignored file does no...

Package: Version Control

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Dec 01, 2020

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Version/s: 2020.1.15f1

1. Set up a Unity test project with Perforce integration configured2. Create a P4Ignore file at the root of your project with an exc... Read more

5
votes
Active

IL2CPP build fails when changes to C#’s async state machine-generated co...

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Aug 12, 2025

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Version/s: 2022.3.62f1, 6000.0.55f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/ReproScene.unity” Scene3. Open File > Buil... Read more

5
votes
Active

PointerEnterEvent not triggered when using a Touch pen and Old Input System

Package: Input System

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Feb 08, 2022

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Version/s: 2021.2, 2021.2.10f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Build and Run the project3. Hover over the red block using a pen Expected r... Read more

5
votes
Active

Tessellation has poor performance in URP when rendered using Metal

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May 08, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 7000.0.0a1

How to reproduce:1. Open the attached “IN-72831“ project2. Open the “bug_primitiveid” scene and enter Play mode3. Press the “Stats” ... Read more

5
votes
Active

Unnecessary corners are added to NavMeshAgent path when NavMeshLink over...

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May 29, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.5f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “UNITY_6.zip” project2. Open the “NavigationTest” scene (Assets > Scenes)3. Enter the Pla... Read more

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