Search Issue Tracker
TextMeshPro underlay does not render correctly when loading the font and...
How to reproduce:1. Open the attached project2. Click Play3. Observe the Game View Expected result: You can see the underlay complet... Read more
[TextMeshPro] Editor exits when "Overflow" property is changed from drop...
A Text Gameobject which is linked to itself cause Editor to exit when overflow dropdown is changed from Linked to any other option f... Read more
[Mobile] TextMeshPro - InputField doesn't open the keyboard on click if ...
How to reproduce:1. Build the "TMP_repro.zip" project for iOS2. Build & Run the app on a device via Xcode3. Press on the Input F... Read more
Character Limit of Input Field is bypassed when using a custom TMP_Input...
How to reproduce:1. Open the attached project ("1403543_repro.zip")2. Open the "SampleScene" Scene3. Enter Play Mode4. Try entering ... Read more
[TMP] Soft hyphen Unicode is outputted when setting it through script if...
Reproduction steps:1. Open the attached Project "SoftHyphenation.zip"2. In the Project Window under "Assets/Scenes" open "SampleScen... Read more
TMP_SubMeshUI Raycast Target doesn't follow TextMeshPROUGUI Preset Values
How to reproduce:1. Open the attached TextMeshPRO-RaycastTarget-Bug.zip project2. Open the InitScene and Enter the Play mode3. In th... Read more
[Android][TextMeshPro] Text on the UI buttons is not displayed when usin...
Reproduction steps:1. Open the user's attached project "moonshades_mobile_bugreport.zip"2. Go to Project Settings > Player > P... Read more
[TextMeshPro] Unable to edit Outline and Underlay property in the materi...
Unable to check/uncheck Outline and Underlay property in material preset asset. Outline and Underlay text is overlapped with the che... Read more
[Undo] TMP GameObjects remain in the scene after undoing their creation ...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Button - TextMeshPro in the active scene3. Press Ctrl+... Read more
Setting text property throws NullReferenceException when using TextMeshP...
How to reproduce:1. Open the attached TMP_AutoSize.zip project2. Enter the Play mode and press Space3. Inspect the Game view Actual:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument