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Addressbles.InitializeAsync handle Status returns Success when the remot...
Reproduction steps: 1. Open the attached project “AddressableBugReproduce.zip” 2. Click “Build > New Build > Default Build Script”... Read more
Addressables increase the size of an app when opening it repeatedly with...
Steps to reproduce: 1. Open and "Build and Run" user-supplied project 2. Check the size of the app on the device by holding on the a... Read more
NullReferenceExceptions are thrown after reseting AddressambleAsset and ...
How to reproduce: 1. Open the attached "19.3 Packages.zip: Project 2. Click on Assets/AddressableAssetsData/AddressableAssetSettings... Read more
Locales are not loaded when they are built in an Addressables Bundle
Reproduction steps: 1. Open the attached “Project” project 2. Open the “Assets/Scenes/LocaleSelector.unity” Scene 3. Enter the Pl... Read more
Build>Default Build Script results in an error when attempting to build ...
Steps to reproduce: 1. Open the attached project 2. Open Window>Asset Management>Addressables>Groups 3. In the opened window, c... Read more
Background image doesn't disappear after setting it to null and releasin...
How to reproduce: 1. Build and run the "sandbox2.zip" project 2. Press on the first square with a log and observe the view Expected... Read more
AssetReferenceT shows the name of the first sub-asset instead of the nam...
Reproduction steps: 1. Open the attached project “AssetRepro“ 2. Open “Assets/New My Scriptable Object.asset“ in the Inspector win... Read more
[Addressables] "Addressables.LoadSceneAsync" is not updated when an exce...
Reproduction steps: 1. Open "1193871" project 2. Rebuild Addressables 3. Enter Play mode Expected Result: Error log is thrown ("No ... Read more
SpriteAtlas addressable bundle size is doubled if previous build cache i...
Reproduction steps: 1. Open user attached project "AddressablesSizeRepro_1.21.19" 2. Open Window > Asset Management > Addressabl... Read more
AddressableAssetGroupTemplate asset Add Schema button text overlaps with...
How to reproduce: 1. Open attached project ("reprod.zip") 2. In Project window select AddressableAssetGroupTemplate asset 3. Open In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true