Search Issue Tracker
Addressables Custom Build and Load Paths are set to NULL when reimportin...
Reproduction steps: Open the user’s attached project Select “Assets/AddressableAssetsData/AssetGroups/Default Local Group” In the In... Read more
Addressables increase the size of an app when opening it repeatedly with...
Steps to reproduce:1. Open and "Build and Run" user-supplied project2. Check the size of the app on the device by holding on the app... Read more
NullReferenceExceptions are thrown after reseting AddressambleAsset and ...
How to reproduce:1. Open the attached "19.3 Packages.zip: Project2. Click on Assets/AddressableAssetsData/AddressableAssetSettings.a... Read more
No Addressable Scenes are unloaded when "Resources.UnloadUnusedResources...
How to reproduce:1. Open the “LoadSceneTest.zip“ project2. Open File > Build Settings3. Switch target platform to Windows Standal... Read more
Catalog lookup does not fallback to local on timeout
Steps to reproduce: A forum user reported that if fetching the hash for a catalog times out it does not fallback to the local or cac... Read more
[iOS] OutOfMemoryError crash on iOS when loading an addressables Scene
The user was able to reproduce the issue with: 1.19.19 (2021.2.17f1) First few lines of the crash:Crashed: Loading.PreloadManager (S... Read more
NullReferenceException and TreeView errors are thrown when assigning an ...
How to reproduce:1. Open the “AssetReferenceT_repro.zip“ project2. In the Project window click on the “MyScriptableObject_1“ asset3.... Read more
[Addressables] "Addressables.LoadSceneAsync" is not updated when an exce...
Reproduction steps:1. Open "1193871" project2. Rebuild Addressables3. Enter Play mode Expected Result: Error log is thrown ("No Issu... Read more
"NullReferenceException" is thrown when calling Addressables.LoadAssetAs...
How to reproduce:1. Open the attached project "AddressablesReproduceIssue.zip"2. Enter Play Mode3. Click the "Initialize Async" butt... Read more
AddressableAssetGroupTemplate asset Add Schema button text overlaps with...
How to reproduce:1. Open attached project ("reprod.zip")2. In Project window select AddressableAssetGroupTemplate asset3. Open Inspe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled