Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
2.0.3
Issue ID
ADDR-3499
Regression
No
AssetReferenceT shows the name of the first sub-asset instead of the name of the parrent asset
Reproduction steps:
1. Open the attached project “AssetRepro“
2. Open “Assets/New My Scriptable Object.asset“ in the Inspector window
3. Observe the Inspector window
Expected result: “Clawer_Animations“ written in the “Animation Clip” field
Actual result: “Clawer_Apose“ written in the “Animation Clip” field
Reproducible with: 1.21.10 (2021.3.30f1), 1.21.15 (2021.3.30f1, 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3), 1.21.17 (2021.3.30f1, 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3)
Reproducible on: Intel MacOS Ventura 13.5.1
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture displays visual artifacts and has a broken aspect ratio when it is imported in RGB 48-bit format
- Diagnostic Warning Resets When Navigating Away and Returning to Diagnostics Settings
- Checkbox Collides with Text in Shader Graph Preferences Settings
- Crash on mecanim::animation::TransformValuesFromClip when entering the Play Mode in a project with Animancer Pro v8
- Connection to Named Pipes fails when server and client are run
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.