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[URP] When Native RenderPass is enabled and URP's Deferred Rendering is ...
When Native RenderPass is enabled and URP's Deferred Rendering is used, objects with Render Mode set to Grass in the Terrain's Paint... Read more
[PublicAPI] SaveGraphIfDirty saves even if the graph is not dirty.
it calls GraphObject.Save that do not check the dirty state in case of a foreign asset. Read more
GenerateID is not allowed to be called during serialization, call it fro...
An error is thrown when opening the project. After opening it, Unity somehow corrupts and starts throwing this error when creating n... Read more
[VR] In Play mode moving input focus away then back to the Editor makes ...
In a VR-enabled scene with the Oculus Rift connected and VRSettings.enabled false, you can make VRSettings.enabled become true simpl... Read more
The "Importance" field of Reflection Probes is ignored when Rendering Pa...
How to reproduce:1. Open the attached “reflectionprobe_forwardplus_issue” project2. Open the “SampleScene” and observe how the light... Read more
[WIN] Cross compilation job Assembly-Csharp.dll failed when building for...
How to reproduce: 1. Open attached project2. Build to iOS- Note that the build fails with error: Cross compilation job Assembly-CSha... Read more
Shader inspector doesn't show whether a keyword can be overridden by glo...
STR:1. Create a new unlit shader.2. Add "#pragma multi_compile_local FOO BAR" after "#pragma multi_compile_fog".3. Select the shader... Read more
Null reference exceptions are thrown constantly if the Full-screen Game ...
How to reproduce:1. Create a new project2. In the Game Window change the "Enter Play Mode" option to Fullscreen3. Enter Play mode4. ... Read more
[Serialization] Object reference becomes undefined when struct is serial...
Steps to reproduce: 1. Open attached project2. Open scene "Main"3. Run it4. Notice NullReferenceException - it's caused when struct ... Read more
Crash on __pthread_kill when opening a project with a broken prefab
Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Project crashes when opening Rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes
- White flickering artifacts are present on dynamic objects when doing rotation/movement and using APV