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0
votes
Duplicate

[Timeline] First few frames of the timeline is played twice, causing aud...

Timeline

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Mar 09, 2017

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Version/s: 5.6.0b4

Load the project attachedOpen the scene 1Open New Timeline in the timeline editorPlay the scene Note that the first few samples of t... Read more

0
votes
Fixed

[iOS] Crash in SetTexture() with GoogleVR SDK 1.2 on iOS

iOS

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Mar 16, 2017

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Version/s: 5.6.0f2

Steps to reproduce:1) Open the attached project.2) Build for iOS.3) Run the Xcode project on a device. After a couple seconds of run... Read more

0
votes
Duplicate

When pressing on error, it takes some time to get to the selected object...

Editor - Other

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Mar 02, 2017

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Version/s: 5.6.0b9

Reproduction steps:1. Open project attached(LowFPS.zip)2. Open scene "ExampleFSMScene" from Assets -> Unity -> Editor -> FS... Read more

0
votes
Not Reproducible

Giving prefab the same name as other prefab had while it has missing pre...

Scene Management

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Jul 04, 2018

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Version/s: 5.6.0b5

To reproduce: 1. Create prefab2. Create another prefab3. Open first prefab for editing.4. Delete first prefab asset.5. Rename second... Read more

0
votes
Postponed

Editor crashes when opening a project which contains GameFlowEditor.dll ...

Scripting

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Jul 04, 2017

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Version/s: 5.6.2f1

Steps to reproduce:1. Open the attached project(GameFlow_HololensEdited.zip)2. Observe the crash Actual result: Unity crashesExpecte... Read more

0
votes
Fixed

IsPointerOverGameObject returns false when game view loses focus

Editor - Other

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May 15, 2017

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Version/s: 5.6.0p4

When game window loses focus, for example pressing clear in the console, IsPointerOverGameObject returns false, even though game obj... Read more

0
votes
Fixed

Subscribing to 'loopPointReached' and 'prepareCompleted' events calls 'p...

Video

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Mar 23, 2017

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Version/s: 5.6.0f1

Subscribing to 'loopPointReached' and 'prepareCompleted' events calls 'prepareCompleted' at the end of video playback How to reprodu... Read more

2
votes
By Design

NavMesh Modifiers and Volumes does not work with the Legacy NavMesh

AI Navigation

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Mar 23, 2017

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Version/s: 5.6.0f1

1. Open the NavMeshComponents-master 2.zip example project2. Create a plane3. Mark it as Navigation Static4. Attach the NavMesh Modi... Read more

0
votes
Won't Fix

Crash at iplLoadFinalizedScene when starting Play Mode with SteamAudio p...

Scripting

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Aug 22, 2017

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Version/s: 5.6.3f1

To reproduce:1. Open attached Unity project "aeRemainAsShifting.zip"2. Open "proto" scene in "SCENES" folder3. Enable Steam Audio Ma... Read more

10
votes
Fixed

Default resolution for standalone build is not correct when "Default is ...

Deployment Management

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May 08, 2017

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Version/s: 5.6.0p4

By Design:On windows resolution is stored in the registry under keys such as "Software/<Company Name>/<Project Name>/Scr... Read more

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