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0
votes
Fixed

[Visual Effect Graph] Properties under "Multiply Node" are distorted on ...

Package: Visual Effect Graph

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Sep 20, 2019

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Version/s: 7.1.1

All properties under "Multiply Node" get distorted while selecting settings dropdown on adding or modifying Properties under Subgrap... Read more

0
votes
Fixed

[shadergraph] creating too many keywords crashes unity (previously threw...

Shader System

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May 07, 2021

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Version/s: 2020.2.0a11, 2021.2.0a16

In SRP2Core 2021.1.3f1.2299, graph will throw exceptions/softlock which will lose unsaved progress on that graph.7.3.1: repeated enu... Read more

0
votes
Not Reproducible

Terrain collider doesn't properly detect the collision with the Capsule ...

Terrain

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Aug 10, 2018

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Version/s: 2018.1.6f1

To reproduce: 1. Open the attached project (Link in the edit)2. Enter Play mode3. Observe how capsules behave when they collide with... Read more

0
votes
By Design

[Android] UI overlaps throughout the screen on devices with Snapdragon S...

Mobile

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Jan 23, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b5, 2020.1

Repro steps:1. Open attached project2. Build and Run on Android3. Observe the display of the device Actual: UI is overlapping throug... Read more

0
votes
Fixed

Shader warnings get lost when getting the shader from cache

Shader System

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Oct 06, 2020

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Version/s:

Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more

0
votes
Not Reproducible

[Android] App crashes with signal 11 error when UnityWebrequest is abort...

Android

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Mar 28, 2022

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Version/s: 2019.4, 2019.4.35f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Download the attached project 'uwr_test.zip'2. Build and Run on Android3. Press the button to start the download... Read more

0
votes
Fixed

[URP Sample][macOS] Unsupported Optix Denoiser is selected in Lighting S...

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May 09, 2024

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Version/s: 6000.0.2f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Steps to reproduce: Create a Universal 3D sample Project Navigate to Window > Rendering > Lighting Observe the selected Denois... Read more

0
votes
By Design

GetComponent() allocates memory on each call

Scripting

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Jun 13, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Profiler window4. Enable Deep Profiling5. Play the sc... Read more

0
votes
Fixed

[HDRP] Unlit Shader becomes lighter in Play Mode when Color-Buffer forma...

Package: Scriptable Render Pipeline HD

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May 04, 2021

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Version/s: 9.0.0-preview.13

How to reproduce:1. Open the user's attached "HDRPAlphaIssueTest" project2. Open the Scene "debugScene"3. Open the Game view (Window... Read more

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