Search Issue Tracker
Fixed in 6000.0.0b16
Fixed in 6000.0.X, 6000.1.X, 6000.2.X, 7000.0.0a17, future release
Votes
0
Found in
6000.0.2f1
6000.1.0a7
6000.2.0a1
Issue ID
UUM-71738
Regression
No
[URP Sample][macOS] Unsupported Optix Denoiser is selected in Lighting Settings
Steps to reproduce:
- Create a Universal 3D sample Project
- Navigate to Window > Rendering > Lighting
- Observe the selected Denoisers for "Direct Denoiser", "Indirect Denoiser" and "Ambient Occlusion Denoiser"
Actual results: Optix is set as the default Denoiser for "Direct Denoiser", "Indirect Denoiser" and "Ambient Occlusion Denoiser" which is Unsupported on macOS. User cannot Generate Lighting straight after creating the Project. User has to change 3 options in order to Generate Lighting and the Optix option cannot be chosen after changing to other Denoiser options.
Expected results: User shouldn't have to change 3 different Settings Options to Generate Lighting, supported Denoisers should be chosen as the default.
Reproducible with versions: 6000.0.2f1
Can’t test with versions: 2021.3.38f1, 2022.3.28f1, 2023.1.20f1, 2023.20f1
Tested on (OS): macOS Sonoma M1 (Reproducible), Windows 11 (Not Reproducible as the Optix Denoiser is supported)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset
- Unable to copy multiple paragraphs from Assistant responses
Resolution Note (fix version 6000.0):
Change lightmap denoiser from Optix to OIDN for the Garden and Terminal scene