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[Player Settings] [Common] [Shader Variant Loading Settings] - Shader ch...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a build profile and add a player settings to it (press Customize play... Read more
[Player Settings] [Android] [Publishing] - Key Store Password and Key Al...
DescriptionIt's not possible to set the key store pass and key alias pass for Android build profiles. It shows up as disabled Reprod... Read more
Draw call batching does not work when using identical Sprite Renderers i...
Reproduction steps:1. Open the attached “SpriteBatch.zip” project2. Enter the Play mode3. Open the Profiler (Window > Analysis &g... Read more
[GH-2934] NetworkEarlyUpdate causing game to lag significantly ON ANDROID
[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2934]h3. Description NetworkEarlyUpdate taking WAY too l... Read more
[GH-2927] ConnectedClients.Count hasn't been updated" when OnClientDisco...
[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2927]h3. Description I add listener functions for both O... Read more
[GH-2920] NullReferenceException: Object reference not set to an instanc...
https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2920 It's hard to be precise with this issue as I'm unsur... Read more
[Game Core] The Player crashes after SDK.XBL.XblSocialManagerCreateSocia...
Reproduction steps:1. Open the attached “GdkUpmXboxTest.zip“ project2. Open the Build Settings (File > Build Settings…)3. Make su... Read more
Crash on ScriptableBatchRenderer::RenderMultipleMeshes when entering the...
Reproduction steps:1. Open the attached project “AltCrashRepro”2. Enter the Play mode Expected result: The Play mode startsActual re... Read more
Crash on BatchRendererGroup_CUSTOM_RegisterMaterial_Injected when render...
Reproduction steps:1. Open the attached project "CrashRepro"2. Add a new Empty Sub Scene (Right-click in the Hierarchy window > N... Read more
Child's Awake is called before parent's Awake when entering Play Mode
How to reproduce:1. Open the user's attached project2. Enter Play Mode Expected results: Parent's Awake is called before child's Awa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved